Mount & Blade: Warband

Mount & Blade: Warband

Clone Wars Conquest
Luigixc  [developer] 13 Sep @ 12:33pm
Feedback/Bug report
Send feedback and bugs
< >
Showing 1-8 of 8 comments
- During Arena Fights, some foes spawn without heads
- Cantina on Kessel (Possibly others) have some furniture missing
- Trade Federation bases still have the Clone Wars Era Vendor from Star Wars: Galactic Conquest
- Minor Planet Administrators so far don't seem to provide quests
Edit 1:
- Republic Deserters still use the Imperial Shuttle model
- Invisible wall on the Coruscant map. Right side of the small planet model. Surounds the whole spawn
- Illegal Weapons Vendor may spawn with Sword Shield Test Item
Edit 2:
- (Not sure if bug or core gameplay) Leaving behind troops to escape does no longer stall the enemy
May list more over the course of my playthrough
Last edited by Barbed wire; 15 Sep @ 10:43am
Bakururu 18 Sep @ 2:21pm 
Upgrading Nightsister Assassins to Nightsister Reapers crashes the game. Looking at it with Morgh's, it seems to be due to Reapers promoting to a troop that doesn't exist. A similar error pops up with the 442 Clones and bounty_target_6b.

Apologies if some of the other mentioned troops are unused, was just looking for similar cases to Reapers.
Luigixc  [developer] 19 Sep @ 1:23pm 
Originally posted by Bakururu:
Upgrading Nightsister Assassins to Nightsister Reapers crashes the game. Looking at it with Morgh's, it seems to be due to Reapers promoting to a troop that doesn't exist. A similar error pops up with the 442 Clones and bounty_target_6b.

Apologies if some of the other mentioned troops are unused, was just looking for similar cases to Reapers.

Nightsisters are planned to be removed. They are buggy at the moment and I suggest not using them. Other than that, Reapers are fixed and i'll look into the others in a moment. Thank you for your time and feedback
The veteran fighter, is missing their heads from the arena and tournaments
Luigixc  [developer] 25 Sep @ 12:38pm 
Noted, will be fixed in the next update.
Gallick 27 Sep @ 10:11am 
when I speak to a npc commander only the options "i must leave now", "im here to deliver you my demmands" and "i wish to ask you something" appear.
Gallick 27 Sep @ 10:32am 
this what chat gpt said, matter of fact Belford Bello its the name of my character

Here’s what I found directly in your save regarding the quest “Enlisted: Captured”:

The quest text is stored as:
“Your commander’s party has been defeated and you have been captured. Return to the service of <trp=0>Belford Bello</> of <fac=14>Player Faction</>.”

It was given by: Belford Bello

Faction: <fac=14>Player Faction

There’s also a timer: “You have 8 days to finish this quest.”

What this means

The game thinks you are enlisted under Belford Bello (probably your player character or a placeholder commander in Clone War Conquest).

While this quest is active, the engine restricts dialogues with other commanders and faction leaders. Instead, it expects you to “return to service.”

If Belford Bello (or the party he is linked to) doesn’t exist on the map anymore — e.g., destroyed, prisoner, or bugged — then the required dialogue cannot trigger. This explains why you see incomplete or missing dialogue options when talking to commanders and lords.

Conclusion

Yes — the bug with dialogues not appearing is directly connected to the active state of the quest “Enlisted: Captured.”
The quest is forcing the game to look for a commander (Belford Bello) that may no longer be accessible, leaving you stuck without proper dialogue options.

Do you want me to outline possible fixes/workarounds (like editing the save, forcing quest completion, or using cheats/mod tools) so you can restore dialogues?
Last edited by Gallick; 27 Sep @ 3:07pm
Gallick 27 Sep @ 3:08pm 
the quest that appear when you are captured expired, but i still have the same issue
< >
Showing 1-8 of 8 comments
Per page: 1530 50