Unturned

Unturned

Interplanetary
Bugs and Suggestions
Bugs:

Items such as the rebar crossbow, uniform pants, fission sledge etc. cannot be repaired.

When parking and leaving a vehicle on the mesh platform leading to the underground deadzone, the vehicle and the player falls through it into outer space.

Suggestions:

The Carp (the gaint blue spaceship) has extremely bad handling, it takes 9 years to move it at a 45 degree angle so it's very hard to land it anywhere, please improve it's handling.

The Juggernaut and Sarsaparilla are treated as valuable items in this map, however they're just drinks that don't do anything special, I recommend you to give them special attributes such as constant healing or energy for 60 seconds like the energy drink from Escalation or bandages from Arid.

The '3rd planet' looks more like a giant spaceship (idk if that was your intention) but I personally think it should be larger/include planetary terrain which includes more exclusive high-tier items.

The 3rd planet has loot which could be easily found in the wasteland planet so I recommend including more valuable loot to its spawn tables since the only way to get to it is via spaceship, and there's burning aliens that spawn everywhere so it's hard to loot.

The pipe MG needs to be buffed, 9 damage per shot is way too weak when compared to the other pipe weapons such as the pipe revolver that deals 35 damage to players. You can buff the damage for the MG and to keep it balanced, include a massive movement speed and aiming penalty, maybe even increase the spread as well.

The outpost planet's underground complex and tower need to be developed more but this may already be planned, same thing goes for this map's questline.