Project Zomboid

Project Zomboid

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 This topic has been pinned, so it's probably important
onowtje  [developer] 18 Aug @ 8:45pm
Bug Reports
Bugs
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onowtje  [developer] 19 Aug @ 12:58pm 
annoying apartment see through walls are fixed..
Phil 3 Sep @ 11:38am 
Hey @onowtje, got this error when loading your map:

LOG : General f:0, t:1756924680315> __concat not defined for operands: null and ,0
ERROR: General f:0, t:1756924680316> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: __concat not defined for operands: null and ,0 at KahluaUtil.fail(KahluaUtil.java:101).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:101)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:649)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
zombie.Lua.Event.trigger(Event.java:72)
zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:281)
zombie.iso.IsoWorld.init(IsoWorld.java:2811)
zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:335)
zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:287)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:0, t:1756924680317> -----------------------------------------
STACK TRACE
-----------------------------------------
function: handleWaterZone -- file: metazoneHandler.lua line # 52 | Vanilla
function: doMapZones -- file: metazoneHandler.lua line # 107 | Vanilla
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