Team Fortress 2

Team Fortress 2

MvM Highland
Various Highland Godspots & Stuck Spots
Here are a list of compiled godspots & stuck spots I found so the creator can polish the map more before the MVM update:

https://imgur.com/a/a3eT53d

The first stuck spot should have the world removed in the space OOB (out of bounds) next to it to be on the safe side, as you can walk in this area OOB if you're able to get OOB from this spot.

The white blocks are the navmesh for the entire map, so anywhere there isn't white blocks are potential godspots (bots do not know you exist until your last known nav is visible)
Last edited by slender; 4 Sep @ 9:43pm
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Jusa  [developer] 11 Sep @ 6:32am 
Thanks! I will fix all of these for the next version.
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