Garry's Mod

Garry's Mod

[CW2] KK HK416 (2016)
Logan 21 Mar, 2015 @ 10:09pm
Sound not loading in multiplayer
Hey, so I run a TTT server, and the MK416 is used as the M16 for the server. Recently, I discovered players joining the server aren't hearing the shots coming from the weapon with the longbarrel attachment equiped, and I took a look at the sh.sounds.lua, and low and behold, there wasn't any code for adding the sound in.

Here's the actual error: "weapons\cw_fnfnc\fire_longbarrel.wav", file probably missing from disk/repository"

Please take a look at and update ASAP, my players really need to hear the gun shoot.
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Showing 1-7 of 7 comments
Knife Kitty  [developer] 22 Mar, 2015 @ 3:16pm 
long barrel uses same firing sounds as CW2`s default AR15
Ill take a look into it to b sure
Last edited by Knife Kitty; 22 Mar, 2015 @ 3:16pm
Logan 22 Mar, 2015 @ 3:30pm 
It doesn't use the same sounds for me.
Knife Kitty  [developer] 23 Mar, 2015 @ 6:51am 
self:updateSoundTo("CW_AR15_LONGBARREL_FIRE", CustomizableWeaponry.sounds.UNSUPPRESSED) self:updateSoundTo("CW_AR15_LONGBARREL_FIRE_SUPPRESSED", CustomizableWeaponry.sounds.SUPPRESSED)
Last edited by Knife Kitty; 23 Mar, 2015 @ 6:51am
Logan 23 Mar, 2015 @ 7:12pm 
What do you want me to do with this? I'm looking at the sh.shared.lua for the gun. I got "CustomizableWeaponry:addFireSound("CW_KK_HK416_FIRE", "weapons/cw_kk_hk416/fire.wav", 0.5, 100, CHAN_STATIC)
CustomizableWeaponry:addFireSound("CW_KK_HK416_FIRE_SUPPRESSED", "weapons/cw_kk_hk416/fire_suppressed.wav", 0.5, 75, CHAN_STATIC)"
Knife Kitty  [developer] 26 Mar, 2015 @ 12:29am 
Originally posted by KLAUS GRUEBER:
What do you want me to do with this? I'm looking at the sh.shared.lua for the gun. I got "CustomizableWeaponry:addFireSound("CW_KK_HK416_FIRE", "weapons/cw_kk_hk416/fire.wav", 0.5, 100, CHAN_STATIC)
CustomizableWeaponry:addFireSound("CW_KK_HK416_FIRE_SUPPRESSED", "weapons/cw_kk_hk416/fire_suppressed.wav", 0.5, 75, CHAN_STATIC)"

Those are sounds for default barrel.
Are you somehow using HK416 without having AR15 from default CW2 pack?
Last edited by Knife Kitty; 26 Mar, 2015 @ 12:29am
Logan 26 Mar, 2015 @ 6:10pm 
I am the one getting the sound, it's the players on my server who cannot hear the gunshots. That is the error they get in console, and I make them download the source addon (how else would everything else work?)
Knife Kitty  [developer] 5 Apr, 2015 @ 5:34am 
This is actually addon conflict, found out yesterday, dunno which addon is causing it.
(Someone simply defined those 2 sounds again with invalid paths... job well done.)
Sry for long delay between replies.
Last edited by Knife Kitty; 5 Apr, 2015 @ 5:37am
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