Garry's Mod

Garry's Mod

Serious Sam: Classic SNPC's
 This topic has been pinned, so it's probably important
Bugs
Сюда кидайте скрины багов ошибок,попробуем решить если чет у кого то не так
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Showing 1-15 of 17 comments
Джек пофигист  [developer] 21 Aug @ 3:07pm 
乂Ҝ丂卂丨尺卂𝓧乂 Кажется сюда никто не заходит, ко мне обычно за ошибками приходят в мой профиль, там в основном обсуждают баги аддонов.
Джек пофигист  [developer] 21 Aug @ 3:08pm 
乂Ҝ丂卂丨尺卂𝓧乂 А иногда в комментариях аддона но не в обсуждении почему-то. Это странно...
Да я хотел тоже скрин скинуть с багом ракет просто не отправилось почему то:(
не ну ты реально должен убрать урон по союзникам просто половина нпс сами себя убивают это просто не выносимо так еще даже у нпс на базе VJbase нету в настройках функции выключающие френдли фаер и адонн(
Slimymask 29 Aug @ 12:25pm 
[VJ Base] lua/entities/npc_vj_creature_base/init.lua:1414: bad argument #1 to 'LookupAttachment' (string expected, got nil)
1. LookupAttachment - [C]:-1
2. RangeAttackProjPos - lua/entities/npc_vj_creature_base/init.lua:1414
3. ExecuteRangeAttack - lua/entities/npc_vj_creature_base/init.lua:2636
4. unknown - lua/entities/npc_vj_creature_base/init.lua:2290
Джек пофигист  [developer] 29 Aug @ 3:19pm 
Slimymask Скорее всего это баг от VJ Base, он не соотносится к аддону Serious Sam: Classic SNPCs.
@Джек пофигист i tried all the npcs from this pack, even with all addons except the required ones off, and it only happenes to the biomechanoids
Джек пофигист  [developer] 31 Aug @ 3:09pm 
Slimymask Hm... It's strange why it works this way... Do you have biomechanoids firing rockets and lasers? If so, you can ignore errors from VJ Base, if not, then I do not really know how to fix this.
they cant shoot, they go up to me and the errors start appearing and the npcs stop doing anything
Джек пофигист  [developer] 1 Sep @ 8:29am 
Slimymask I double-checked, and they're firing at me. Maybe it's addons that are interfering, or I don't know how to fix it when I don't know how to fix a bug that I don't have.
the weapons dont appear, they work but they are invisible while equipped
Tenalik 27 Sep @ 2:17am 
[Serious Sam: Classic SNPCs] lua/entities/npc_vj_ssc_grunt/init.lua:91: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. CustomOnTakeDamage_BeforeDamage - lua/entities/npc_vj_ssc_grunt/init.lua:91
3. OnDamaged - lua/entities/npc_vj_creature_base/init.lua:1349
4. unknown - lua/entities/npc_vj_creature_base/init.lua:3010
5. TakeDamageInfo - [C]:-1
6. CreateExplosion - lua/autorun/server/gred_autorun_sv.lua:96
7. BulletExplode - lua/autorun/server/gred_autorun_sv.lua:144
8. unknown - lua/autorun/server/gred_autorun_sv.lua:402 (x2)

[Serious Sam: Classic SNPCs] lua/entities/npc_vj_ssc_grunt_commander/init.lua:100: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. CustomOnTakeDamage_BeforeDamage - lua/entities/npc_vj_ssc_grunt_commander/init.lua:100
3. OnDamaged - lua/entities/npc_vj_creature_base/init.lua:1349
4. unknown - lua/entities/npc_vj_creature_base/init.lua:3010
5. TakeDamageInfo - [C]:-1
6. CreateExplosion - lua/autorun/server/gred_autorun_sv.lua:96
7. BulletExplode - lua/autorun/server/gred_autorun_sv.lua:144
8. unknown - lua/autorun/server/gred_autorun_sv.lua:402

[Serious Sam: Classic SNPCs] lua/entities/npc_vj_ssc_grunt/init.lua:91: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. CustomOnTakeDamage_BeforeDamage - lua/entities/npc_vj_ssc_grunt/init.lua:91
3. OnDamaged - lua/entities/npc_vj_creature_base/init.lua:1349
4. unknown - lua/entities/npc_vj_creature_base/init.lua:3010
5. TakeDamageInfo - [C]:-1
6. CreateExplosion - lua/autorun/server/gred_autorun_sv.lua:96
7. BulletExplode - lua/autorun/server/gred_autorun_sv.lua:144
8. unknown - lua/autorun/server/gred_autorun_sv.lua:402 (x5)
[Serious Sam: Classic SNPCs] lua/entities/npc_vj_ssc_headman_rocketeer/init.lua:100: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. CustomOnTakeDamage_BeforeDamage - lua/entities/npc_vj_ssc_headman_rocketeer/init.lua:100
3. OnDamaged - lua/entities/npc_vj_creature_base/init.lua:1349
4. unknown - lua/entities/npc_vj_creature_base/init.lua:3010
5. TakeDamageInfo - [C]:-1
6. CreateExplosion - lua/autorun/server/gred_autorun_sv.lua:96
7. BulletExplode - lua/autorun/server/gred_autorun_sv.lua:144
8. unknown - lua/autorun/server/gred_autorun_sv.lua:402 (x2)


[Serious Sam: Classic SNPCs] lua/entities/npc_vj_ssc_headman_bomberman/init.lua:41: Tried to use a NULL entity!
1. GetForward - [C]:-1
2. CustomOnTakeDamage_BeforeDamage - lua/entities/npc_vj_ssc_headman_bomberman/init.lua:41
3. OnDamaged - lua/entities/npc_vj_creature_base/init.lua:1349
4. unknown - lua/entities/npc_vj_creature_base/init.lua:3010
5. TakeDamageInfo - [C]:-1
6. CreateExplosion - lua/autorun/server/gred_autorun_sv.lua:96
7. BulletExplode - lua/autorun/server/gred_autorun_sv.lua:144
8. unknown - lua/autorun/server/gred_autorun_sv.lua:402


[Serious Sam: Classic SNPCs] lua/entities/npc_vj_ssc_headman_rocketeer/init.lua:100: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. CustomOnTakeDamage_BeforeDamage - lua/entities/npc_vj_ssc_headman_rocketeer/init.lua:100
3. OnDamaged - lua/entities/npc_vj_creature_base/init.lua:1349
4. unknown - lua/entities/npc_vj_creature_base/init.lua:3010
5. TakeDamageInfo - [C]:-1
6. CreateExplosion - lua/autorun/server/gred_autorun_sv.lua:102
7. BulletExplode - lua/autorun/server/gred_autorun_sv.lua:144
8. unknown - lua/autorun/server/gred_autorun_sv.lua:402


[Serious Sam: Classic SNPCs] lua/entities/npc_vj_ssc_grunt/init.lua:91: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. CustomOnTakeDamage_BeforeDamage - lua/entities/npc_vj_ssc_grunt/init.lua:91
3. OnDamaged - lua/entities/npc_vj_creature_base/init.lua:1349
4. unknown - lua/entities/npc_vj_creature_base/init.lua:3010
5. TakeDamageInfo - [C]:-1
6. CreateExplosion - lua/autorun/server/gred_autorun_sv.lua:96
7. BulletExplode - lua/autorun/server/gred_autorun_sv.lua:144
8. unknown - lua/autorun/server/gred_autorun_sv.lua:402


[Serious Sam: Classic SNPCs] lua/entities/npc_vj_ssc_grunt/init.lua:91: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. CustomOnTakeDamage_BeforeDamage - lua/entities/npc_vj_ssc_grunt/init.lua:91
3. OnDamaged - lua/entities/npc_vj_creature_base/init.lua:1349
4. unknown - lua/entities/npc_vj_creature_base/init.lua:3010
5. TakeDamageInfo - [C]:-1
6. CreateExplosion - lua/autorun/server/gred_autorun_sv.lua:102
7. BulletExplode - lua/autorun/server/gred_autorun_sv.lua:144
8. unknown - lua/autorun/server/gred_autorun_sv.lua:402
баги какието когда я заспавнил небольшую толпу врагов
Джек пофигист  [developer] 27 Sep @ 4:30am 
Хм, странно, не нахожу этой проблемы у себя в игре
Джек пофигист  [developer] 27 Sep @ 4:31am 
Я точно также понаспавнял кучу толпы врагов, а ошибок нету
Combine 22 Oct @ 12:38pm 
gib Blood decals are huge and flying eyemans dropping lua errors (on death)

[Serious Sam: Classic SNPC's] lua/entities/npc_vj_ssc_eyeman_male_flying/init.lua:97: attempt to call global 'GetGroundHeight' (a nil value)
1. CustomOnInitialKilled - lua/entities/npc_vj_ssc_eyeman_male_flying/init.lua:97
2. OnDeath - lua/entities/npc_vj_creature_base/init.lua:1372
3. BeginDeath - lua/entities/npc_vj_creature_base/init.lua:3188
4. unknown - lua/entities/npc_vj_creature_base/init.lua:3177
5. TakeDamageInfo - [C]:-1
6. CustomOnAcceptInput - lua/entities/npc_vj_ssc_elementallava_big/init.lua:147
7. funcCustom - lua/entities/npc_vj_creature_base/init.lua:1166
8. unknown - lua/vj_base/ai/core.lua:1462
Last edited by Combine; 22 Oct @ 12:48pm
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