I Wani Hug that Gator!

I Wani Hug that Gator!

The Man With No Snoot
Bluebeak  [developer] 27 Jul @ 12:00pm
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Showing 1-8 of 8 comments
GIVE ME A DRINK, BARTENDER!
Originally posted by жижа свистит:
GIVE ME A DRINK, BARTENDER!

I can't catch Moe's whiskey :miadumb:
Bluebeak  [developer] 27 Jul @ 1:36pm 
Originally posted by Dude_84_Dude:
Originally posted by жижа свистит:
GIVE ME A DRINK, BARTENDER!

I can't catch Moe's whiskey :miadumb:
I did consider programming a shootout for the glass but it started to get really challenging to program it for a moving target. Plus I think it falling and breaking is more iconic.
can't wait for sequel named "a man with all snoot"
Bluebeak  [developer] 28 Jul @ 12:24pm 
Originally posted by ThagoSpikes:
can't wait for sequel named "a man with all snoot"
I prefer the title "For a few Snoots more"
Originally posted by Bluebeak:
Originally posted by ThagoSpikes:
can't wait for sequel named "a man with all snoot"
I prefer the title "For a few Snoots more"
TRue.
IC_228n 2 Aug @ 11:55am 
After watching this mod, I got a mixed opinion. The authors did a great job, especially with the modified sprites and the overall design of the mod. However! I'll give this mod my personal opinion of 3/5. The plot component is very poorly written. The gang that kept everyone at bay was defeated by one character (although the interactive feature of having to shoot at the characters is a separate plus for the mod). I'm not talking about the thunderstorm of Yadakan, who died right in a duel. It would have been possible to make them hurt each other or sacrifice the protagonist so that he would come out severely injured but alive at the end. Additionally, Anon himself criticizes the gang for their inability to shoot, although considering Yadakan's skills, he could have taught them. Again, there is a sense of the protagonist's invincibility and the hunter team's loyalty, while the antagonists are portrayed as weak and unable to carry out their cunning plans. While it may be suitable as a one-night-stand mod, I had higher expectations. Thank you for your attention, and I apologize for any inaccuracies as I used a translator.
Bluebeak  [developer] 2 Aug @ 1:46pm 
Originally posted by IC_228n:
The plot component is very poorly written. The gang that kept everyone at bay was defeated by one character (although the interactive feature of having to shoot at the characters is a separate plus for the mod).
This isn't accurate as Mia is defeated by Moe, and Iadakan dies due to his illness. This is also a staple of the Western as a genre: the lone gunman defeating the gang of outlaws. It was also the way The Town With No Name was structured (The mod is a remake of that game). The only thing we really did was flesh it out further with dialogue/worldbuilding and player choices.
Originally posted by IC_228n:
I'm not talking about the thunderstorm of Yadakan, who died right in a duel.
Iadakan's death is a reference to Wani but also a subversion of expectations. What I was trying to do was make each duel feel unique in that respect. Like Mia does not ever actually fight Anon, she is instead shot by Moe. But to make it still feel like a satisfying climax there's the encounter with Trish afterwards.
Originally posted by IC_228n:
It would have been possible to make them hurt each other or sacrifice the protagonist so that he would come out severely injured but alive at the end.
The mod has three endings, "grab her gun" fits more in-line with what you'd want.
Originally posted by IC_228n:
Additionally, Anon himself criticizes the gang for their inability to shoot, although considering Yadakan's skills, he could have taught them.
Anon is mocking Iadakan when he tells them "You should've taught them to shoot". It wasn't a literal statement. It's implied Iadakan taught them things but they were still defeated by Anon regardless.
Originally posted by IC_228n:
Again, there is a sense of the protagonist's invincibility and the hunter team's loyalty, while the antagonists are portrayed as weak and unable to carry out their cunning plans.
This is again a staple of the Western as a genre. The mod thematically is more about good and evil. Like should Anon give into his darkness and attack Trish, or should he attempt to reason with her instead. The characters that give into their darkness all end up being punished for it in some way. It ties into the church scene with Rosa/Fernsworth.
Last edited by Bluebeak; 2 Aug @ 1:51pm
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