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 2								 This topic has been pinned, so it's probably important
  This topic has been pinned, so it's probably important	 
					




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Added:
1. Sky Islands
2. ReSplice: Charmweavers
3. Quarry Mech Patch
4. ReGrowth 2
5. ReGrowth 2: Aspen
6. Layered Wall Destruction
7. Cuter Biotech Cat/Dog Ear Replacer
8. Warcaskets temperature patch
9. Eventide Warcasket
10. Yayo's Caravan (Continued)
11. Ancient urban ruins
12. TicksPerSecond - 1.6
13. Bioferrite Chainsaw
14. Vanilla Weapons Expanded
15. Hardworking animals 1.6 !!!
16. Worldbuilder
17. Drafted Auto-Combat
18. Gerrymon's Upscaled Vanilla Textures - contains what the author says is not in Vanilla Textures Expanded
19. [XND] Memorable Auroras (Continued)
20. ATH's Retexture Female Apparel
21. Auto-Extract Genes
22. Colored deep resources
23. Prison Commons (Continued)
24. True Non-Senescence
25. Allies are Helpful
26. Punch Button - Judging by the comment there is a possibility of execution due to Melee Animation (Check)
27. Craft with Color
28. Mech Colors
29. Outfit Stands Plus
30. Door Mat
31. Enhanced Vat Learning
Removed
1. People Can Change - Waiting for update to 1.6
2. Style Change Anytime - WorldBuilder replaces its functionality
Added:
1. Anomaly for Gravship
Removed Prison Labor due to spamming the debug log and lack of Common Sense support, to make the save work, in the mod settings, select remove mod from save and select the save you need, you can always install the mod again manually
Removed Better Pawn Control - Spammed With Errors
Removed Melee Animation - on my personal build it periodically caused errors,
since this build is partly positioned as a platform for your builds,
I am forced to remove mods that can cause errors
Added:
1. MultiConstruction
Quarry has been replaced with the current version
Removed:
Auto-repair On
Added:
1.MultiTending
2. Loading Progress
3.Children's Drawings
4. Destroy Item
5. Build From Inventory - Continued
6. Anomaly Research Asteroid
7. Clean Research Sort
8. ReBuild: Doors and Corners
9. Rebuild: Embrasures
10. Layered Wall Destruction - Additional Patches
11. Item Teleporter
12. Flickable Storage
13. Better ground-penetrating scanner
14. Injury Texture Variety
15. Planning Extended
16.Fortified Features Framework
17. Fortifications - Industrial
18. Draw From Center
19. Layered Atmosphere and Orbit (For new layers of the atmosphere to appear, a new Game is needed!)
20. You Are So Beautiful
21. Transparent Substructure
22. Vanilla Storytellers Expanded - Perry Persistent (High Event Rate)
I included the following in my recommendations to make assembly easier:
23. Gravship Exporter (Export your gravship without importing it! - read the mod description if interested)
24. Gravship Crashes - You can drop an exported ship from the Gravship Exporter mod here to find it later on the map (as far as I understand, read the mod description if interested). The damage level can be changed in the mod settings.
Added:
1. R&D - GodPawn (Gene only available through the editor)
2. Launch into empty space
3. Just Help For Me
Added to Monbland Style Collection - quest mods
My personal build based on this one, without CE (note that it was only tested in one playthrough, so bugs are possible. Vehicle Framework and related mods have not been tested in a full playthrough, although the cars work) - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3535219966
Added:
1. Automatic Hydroponics Expanded
2. Floor-Mounted Aquarium
3. Aquatic Repopulation
4. New Anomaly Threats
5. RenameColony
6. Food Poisoning Stack Fix (Continued)
7. Muzzle Flash
8. RandomPlus
9. Show Hair Under Stuff
10. Smarter Deconstruction and Mining (Continued)
11. Mech Work Tab
12. Better Architect Menu
13. Meatleaf
14. Vanilla Achievements Expanded
15. Callouts (Continued)
16. Dev In Your Language
17. Architect Icons
The following have been moved from recommendations to the mod build:
1. Better Transhumanist.
2. Better GC (Please leave feedback on stability and bugs, such as disappearing quest characters, etc.)
Carry Capacity Fixed (Continued) has been replaced with Dynamic Carrying Capacity (Continued) to fix a bug that could cause abnormally high carry weight.
Some mods have been updated.