Rain World

Rain World

Aether Ridge For All
 This topic has been pinned, so it's probably important
NoPuddles  [developer] 23 Jul @ 7:13am
Bugs
Report any bugs you find
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Showing 1-13 of 13 comments
with the ultrakill region pop up mod, the prime name that the regular region names goes is changed to blast deck. and also the ripple effects in shattered terrace are very obnoxious in some of the rooms.
When playing as Hunter or Survivor, all colored pearls are actually white pearls?
(Haven't tried Monk and other campaigns yet
Last edited by Cute_fatalis; 23 Jul @ 10:13pm
NoPuddles  [developer] 24 Jul @ 8:31am 
Originally posted by Cute_fatalis:
When playing as Hunter or Survivor, all colored pearls are actually white pearls?
(Haven't tried Monk and other campaigns yet
I just fixed this in the new update
Originally posted by NoPuddles:
Originally posted by Cute_fatalis:
When playing as Hunter or Survivor, all colored pearls are actually white pearls?
(Haven't tried Monk and other campaigns yet
I just fixed this in the new update
Omg thank you so much! Can't wait to collect them now :D
SageisNIce 29 Jul @ 11:20pm 
All Scavengers, Moths, and that one Vulture, seem to have trouble spawning in the region in general, or any off screen spawn I assume. The first cycle the spawns or normal. but the next one when hibernating or getting killed makes said list of creatures unable to appear that cycle, and any that follow after.
the pipeyard gate breaks a connection in WARC_B03.
Originally posted by SageisNIce:
All Scavengers, Moths, and that one Vulture, seem to have trouble spawning in the region in general, or any off screen spawn I assume. The first cycle the spawns or normal. but the next one when hibernating or getting killed makes said list of creatures unable to appear that cycle, and any that follow after.
OK the recent CRS Update fixed it I think so we good now! :steamhappy:
NoPuddles  [developer] 21 Aug @ 10:13pm 
Originally posted by Hallowfish:
the pipeyard gate breaks a connection in WARC_B03.
you shouldnt be able to go to b03 as anyone other than watcher and watcher doesnt have the gates there
Shan 29 Aug @ 7:59am 
Originally posted by SageisNIce:
All Scavengers, Moths, and that one Vulture, seem to have trouble spawning in the region in general, or any off screen spawn I assume. The first cycle the spawns or normal. but the next one when hibernating or getting killed makes said list of creatures unable to appear that cycle, and any that follow after.
I have similar problem: only one Moth and Green Lizard on The Surface, encountered only one random Rot Lizard in salination near Coral Caves gate, and all items in region respawning and those not in their place disappear (I can't stop playing campaign until I bring out pearls I have)
Shan 29 Aug @ 8:10am 
Originally posted by Shan:
Originally posted by SageisNIce:
All Scavengers, Moths, and that one Vulture, seem to have trouble spawning in the region in general, or any off screen spawn I assume. The first cycle the spawns or normal. but the next one when hibernating or getting killed makes said list of creatures unable to appear that cycle, and any that follow after.
I have similar problem: only one Moth and Green Lizard on The Surface, encountered only one random Rot Lizard in salination near Coral Caves gate, and all items in region respawning and those not in their place disappear (I can't stop playing campaign until I bring out pearls I have)
I'm not checking news I guess
jelly bean 13 Sep @ 11:39am 
Not sure if this is a bug with the mod or just an oversight with Shattered Terrace, but sheltering in Shattered Terrace just deletes slugpups. Any shelter I've tried in the subregion just causes them to disappear when I wake up.
Not sure if this is fixable but the Sky Islands to Aether Ridge connection breaks when the mod The Mast is enabled. It would be great to use them together so hopefully some change could be implemented. It seems to be an issue with the two new rooms that The Mast adds to the entrance and where the Aether Ridge connection is meant to be. Also there is a room in arena "custom content" that has a grey icon and crashes the game when played, it seems to be for debug and not meant to display ingame.
NoPuddles  [developer] 4 Oct @ 9:04am 
Originally posted by Dragoncat:
Not sure if this is fixable but the Sky Islands to Aether Ridge connection breaks when the mod The Mast is enabled. It would be great to use them together so hopefully some change could be implemented. It seems to be an issue with the two new rooms that The Mast adds to the entrance and where the Aether Ridge connection is meant to be. Also there is a room in arena "custom content" that has a grey icon and crashes the game when played, it seems to be for debug and not meant to display ingame.
The mast might have a connection to one of the rooms aether ridge uses. I will fix this sometime but im currently making a region.
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