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Parameter name: node
[Ref 7B72BE9A]
at Verse.DirectXmlToObjectNew.ResolveTypeForNode (System.Type defaultType, System.Xml.XmlNode node) [0x0005a] in <d2f9716cc2ac4cda9c2a174cc147bf37>:0
(wrapper dynamic-method) Verse.DirectXmlToObjectNew+DummyTypeToHoldDynamicMethods.ParseAndSetListField_Verse_CompProperties(object,System.Reflection.FieldInfo,System.Xml.XmlNode,System.Type)
(wrapper dynamic-method) Verse.DirectXmlToObjectNew+DummyTypeToHoldDynamicMethods.ParseAndReturnDef_Verse_ThingDef(int,int,System.Xml.XmlNode,System.Type)
at Verse.DirectXmlToObjectNew.DefFromNodeNew (System.Xml.XmlNode node, Verse.LoadableXmlAsset loadingAsset) [0x000dd] in <d2f9716cc2ac4cda9c2a174cc147bf37>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObjectNew:DefFromNodeNew (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__10_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
It looks like you have an older version of the Odyssey DLC, as allowWildMan and cannotHaveHediff were added later in it's updates. Make sure you have the latest version installed.