RimWorld

RimWorld

Corpse Children 1.6
Brain eating skill bug.
First I'd like to say thank you for not only reviving this mod but also restoring functionality. Thank you!

I'm not sure if you are supporting this mod as well but I believe I found a bug. The issue seems to occur when eating brains to gain skill but the corpse child has a gene that lowers skill level. The negative value of skills like say awful shooting cause you to lose skill instead or not gain any.

I also noticed this same behavior when a pawn was effected by a hediff that lowered skill levels. This mod was created before negatives where a thing so I guess it is to be expected.

I can live with this though as it isn't so big a deal.

I made a log just in case though. I hope this helps.

https://pastebin.com/dpMjDPJT
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Deimos  [developer] 12 Sep @ 9:41pm 
Thanks for the report! I haven't been able to reproduce this. A few questions:

Does the Consume Skills target have a skill value that's greater than the corpse child's for whichever skill is being reduced?

Can you confirm the corpse child's "Learned level" for the skill in question is reduced when this happens? If you hover over the skill, it will show all the modifiers and the overall skill might appear to be 0 before and after consuming skills, but the "Learned level" is expected to increase.

Does this happen when the target is a dead pawn, or a downed pawn, or both? The Consume Skills behavior works a little differently for dead pawns vs downed pawns.

For what it's worth, that log seems to indicate a conflict between the "Corpse Children" and "A Rimworld of Magic" mods. Not sure if that's relevant to this issue, but might be worth seeing if this happens when that mod is disabled.
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