Arma 3
[HP] Hidden Pathways
 This topic has been pinned, so it's probably important
C.Ritter  [developer] 30 Jun @ 5:11pm
Suggestions & Ideas
If you have any ideas for future objects, hidden props, or general improvements to the mod — feel free to post them here!

This mod is currently focused on interactive furniture with hidden functionality, so suggestions like:

  • Ordinary-looking objects that could hide a player

  • Smart ways to confuse or mislead enemies

  • Simple object ideas that fit a stealth or covert theme

…are especially welcome.

I can’t promise to add everything, but I’ll be reading through and considering what makes sense for the scope.
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Showing 1-6 of 6 comments
Zhasik 2 Jul @ 12:20am 
Takistani style water well (something above it) with a hidden downspout.
There is some examples of hidden rooms in CUP i can show them
One is hidden under the covered cauldron and another is under the rug
C.Ritter  [developer] 2 Jul @ 12:58am 
Originally posted by Zhasik:
Takistani style water well (something above it) with a hidden downspout.
There is some examples of hidden rooms in CUP i can show them
One is hidden under the covered cauldron and another is under the rug
CUP as in the mod? Didn't know they had secret rooms.
If you can show or list the objects i should check, it would be appreciated.
Last edited by C.Ritter; 2 Jul @ 3:44am
Zhasik 2 Jul @ 11:20am 
Originally posted by C.Ritter:
Originally posted by Zhasik:
Takistani style water well (something above it) with a hidden downspout.
There is some examples of hidden rooms in CUP i can show them
One is hidden under the covered cauldron and another is under the rug
CUP as in the mod? Didn't know they had secret rooms.
If you can show or list the objects i should check, it would be appreciated.


ig they from CUP Terrains Core and i don't think they were used in any "official" map, only in few from workshop
When i reported to CUP that hidden door in closet doesn't work (it opens from lever in wall as i remember) they said "we don't even know we had those variants of houses"
Land_House_L_3_H_EP1
Land_House_K_2_basehide_EP1

https://images.steamusercontent.com/ugc/14113285084807341235/AF2B4FCC64FFC40672BC0BC8906A594D396DE2AC/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
https://images.steamusercontent.com/ugc/11620624081923754428/AB15E9A4E37589E1E8EE4C03D0233B27AA0D85C2/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
https://images.steamusercontent.com/ugc/11162998832714033460/61FABAB165DF57491283EDC9ADC5311AA1520CCA/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
https://images.steamusercontent.com/ugc/14537085826572498272/F5101DFFA0ECD16AC1D00D2A4385C8F3F54468B5/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
https://images.steamusercontent.com/ugc/17252810256079713396/8A464CFACE12AE94E8DDB9969F83E6464F77C868/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
https://images.steamusercontent.com/ugc/16596297003877956286/A033B5848935864C02D7FBAB6822A3840B035DA3/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
https://images.steamusercontent.com/ugc/12400681578917759378/334D000A5E462E1A7AE0EC66CEADC14C807A5535/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
https://images.steamusercontent.com/ugc/11250175677236623929/DE2B421154DAE37A85B4EEE61246FBC1CED4B375/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
https://images.steamusercontent.com/ugc/13049013429606631433/F65F8CB9B02E57F442ACED5B3ADA40A8B3235D9B/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Last edited by Zhasik; 2 Jul @ 11:23am
C.Ritter  [developer] 2 Jul @ 1:59pm 
Interesting, didn't even know that was a thing even more interesting the devs didn't know xD
Zhasik 3 Jul @ 4:33am 
As suggestion, There is big need for "hatches" with ladders and etc, just openable hatch with ladder under it, maybe some variants of wooden/metal doors just as object to use
C.Ritter  [developer] 3 Jul @ 5:09am 
Easy enough, thanks. Will work on hatches after the current model i am working on.
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