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 3								 This topic has been pinned, so it's probably important
  This topic has been pinned, so it's probably important	 
					




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-Certain Installation 04 instance objects don't cast shadows on the BSP
-Certain spots will cause the instance objects on the maps Courtyard and Installation 04 to flicker
-Enemies may occasionally get caught on the man cannon on Installation 04
-Flood may occasionally drop down from the Drone spawn in Corvette and die
-Cov squad drop pods currently don't have an open/close animation
-Certain objects are lit incorrectly on Courtyard
-AI has issues on the structure roof top of Outpost
-Hunters have issues entering the central structure on Outpost
-Object flickering on Holdout depending on your resolution
-Animation issues on marines and elites, including h_ping
MAJOR ISSUES:
-Potentially major performance issues on Holdout, depending on your resolution
Also, Elites don't hard ping when their shields are broken. I'm not actually sure if their shield break effect is playing correctly to begin with.
First, the Banshee on Installation 04 has a habit of diving straight against the center platform when it targets enemies there, getting it stuck and very easy to destroy.
Second, if you haven't already, would you consider incorporating Kashiiera's Halo 3 Tag Fixes[github.com]? About half of them would apply to ODST, along with a fix for Flood Infection Forms' damage that's not in the repository (highlighted in this video). That and the fixed Flood Combat Form collisions would constitute balance changes, but I believe they'd be worth testing, at least.
I'll see how that affects the decorators in ODST