Project Zomboid

Project Zomboid

Support Goods Bandits Integration
 This topic has been pinned, so it's probably important
Jusblazm  [developer] 20 Jul @ 7:44pm
Closed: Support Goods Updates
Hi all,

The Issue
Due to the way Support Goods is updated, there has been a delay on my end for releasing bandits using the newest version of Support Goods, while I was figuring out the best way to handle the situation. I have the bandits done and ready to release, but swapping required mods could ruin some saves people might be playing on, as mentioned by Athens for the reason re-releasing the update as an entirely new mod. And I don't want to have multiple Support Goods bandits integration mods.

The Solution
On August 2nd (my normal day for releasing new bandits) I will be updating the steam workshop requirements for my mod to require the Support Goods Mega Mod [B42.10] - PREDATOR version of Support Goods instead of the [OUTDATED] Support Goods Mega Mod [B42.4] - Blizzard Update - SEMI-STABLE version.

If you are a player currently in the middle of a save using my Support Goods bandits, do not worry! I will be releasing the new version of Support Goods Bandits Integration as a submod within this mod. This change should not mess with your save. I recommend checking to make sure the mod is still enabled after the update, however, before loading into your game.

If you are a new user to my Support Goods Bandits Integration, when you go to enable it you will find two variations. They will be marked incompatible with each other and steam will no longer automatically download the outdated version of Support Goods.

Support
The original submod, belonging to the outdated version of Support Goods will no longer be supported by me, nor will it receive random bandits every month. It will, however, stay available until Build 42 comes out as stable. Once Build 42 is stable, I will delete the old, outdated version.
Last edited by Jusblazm; 2 Aug @ 10:28pm