tModLoader

tModLoader

World Map Housing
Calamity: Wrath of The Gods causing causing opening map to crash game when after moon lord
opening the map after defeating moon lord and avatar of emptiness covers the sun seems to keep crashing the game, outputting this log:

[20:14:15.393] [Main Thread/ERROR] [Terraria]: System.Collections.Generic.KeyNotFoundException: The given key '699' was not present in the dictionary.
at Terraria.UI.Gamepad.UILinkPointNavigator.SetPosition(Int32 ID, Vector2 Position) in tModLoader\Terraria\UI\Gamepad\UILinkPointNavigator.cs:line 349
at Terraria.Main.DrawNPCHousesInUI() in tModLoader\Terraria\Main.cs:line 35800
at RemoteNPCHousing.MapHousingSystem.Draw(String& mouseText) in RemoteNPCHousing\MapHousingSystem.cs:line 112
at Terraria.ModLoader.SystemLoader.PostDrawFullscreenMap(String& mouseText) in tModLoader\Terraria\ModLoader\SystemLoader.cs:line 259
at DMD<DMD<>?9178442::Terraria.Main::DrawMap>(Main this, GameTime gameTime)
at NoxusBoss.Core.Fixes.MapStyleLockingSystem.MapDisablingWrapper(Action action) in NoxusBoss\Core\Fixes\MapStyleLockingSystem.cs:line 57
at Hook<System.Void NoxusBoss.Core.Fixes.MapStyleLockingSystem::DisableMapOverlay2(Terraria.On_Main+orig_DrawMap,Terraria.Main,Microsoft.Xna.Framework.GameTime)>(Main , GameTime )
at SyncProxy<System.Void Terraria.Main:DrawMap(Microsoft.Xna.Framework.GameTime)>
(Main , GameTime )
at DMD<DMD<>?14307845::Terraria.Main::DoDraw>(Main this, GameTime gameTime)
at Daybreak.Common.Features.Rendering.ItemPreRenderer.UpdateItemRenders(orig_DoDraw orig, Main self, GameTime gameTime) in Daybreak\Common\Features\Rendering\ItemPreRendering.cs:line 136
at Hook<System.Void Daybreak.Common.Features.Rendering.ItemPreRenderer::UpdateItemRenders(Terraria.On_Main+orig_DoDraw,Terraria.Main,Microsoft.Xna.Framework.GameTime)>(Main , GameTime )
at NoxusBoss.Core.Graphics.ItemPreRender.ItemPreRenderer.UpdateItemRenders(orig_DoDraw orig, Main self, GameTime gameTime) in NoxusBoss\Core\Graphics\ItemPreRender\ItemPreRenderer.cs:line 137
at Hook<System.Void NoxusBoss.Core.Graphics.ItemPreRender.ItemPreRenderer::UpdateItemRenders(Terraria.On_Main+orig_DoDraw,Terraria.Main,Microsoft.Xna.Framework.GameTime)>(Main , GameTime )
at SyncProxy<System.Void Terraria.Main:DoDraw(Microsoft.Xna.Framework.GameTime)>(Main , GameTime )
at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53188
at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53175
[20:14:15.531] [Main Thread/FATAL] [tML]: Main engine crash

Not sure if can fixed on this mods side or WOTG's. This event also seems to mess up census somehow so it's not just this mod having problems with it.
Sidst redigeret af pokestar21; 13. sep. kl. 13:12
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The Golden Knight  [udvikler] 16. sep. kl. 22:20 
Thanks for this report. This is actually a vanilla issue. I am working on fixing it on tModLoader's side. Just to confirm my hypothesis, do you by chance have over 100 town npcs in your world?
pokestar21 17. sep. kl. 9:42 
yes
The Golden Knight  [udvikler] 17. sep. kl. 18:36 
Fixed with v1.0.6. Be careful using the normal housing UI though as it is still broken. It should work fine on the fullscreen map though.
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