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简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
I sincerely appreciate this translation update, as well as your responses.
However, I have encountered a bug when modifying Dialogue.hjson beyond a certain amount and then reloading it.
Could this be an issue with the mod itself, or is it a compatibility problem with other mods?
[16:36:20.770] [.NET TP Worker/INFO] [tML]: Marked tModLoader installation files as corrupt in Steam. On Next Launch, User will have 'Verify Local Files' ran
[16:36:20.770] [.NET TP Worker/INFO] [tML]: Disabling Mod: CalamityFables
[16:36:20.771] [.NET TP Worker/INFO] [tML]: Disabling Mod: CalamityFabelsKR
[16:36:20.773] [.NET TP Worker/ERROR] [tML]: Error while loading CalamityFables v0.1.5
This mode has been disabled automatically.
System.Exception: Failed to parse the dialogue with the key NautilusDialogue.PostIntroDuelProposition
---> System.IndexOutOfRangeException: Index was outside the bounds of the array.
at CalamityFables.Core.AwesomeSentence.ParseSnippetsFromLocalizedText() in CalamityFables\Core\Dialogue\AwesomeSentence.cs:line 134
at CalamityFables.Core.AwesomeSentence..ctor(Single textboxWidth, VoiceByte voiceUsed, String localizationKey) in CalamityFables\Core\Dialogue\AwesomeSentence.cs:line 52
--- End of inner exception stack trace ---
at CalamityFables.Core.AwesomeSentence..ctor(Single textboxWidth, VoiceByte voiceUsed, String localizationKey) in CalamityFables\Core\Dialogue\AwesomeSentence.cs:line 56
at CalamityFables.Content.Boss.SeaKnightMiniboss.SirNautilusDialogue.PostSetupContent() in CalamityFables\Content\Boss\SeaKnightMiniboss\SirNautilusDialogue.cs:line 42
at Terraria.ModLoader.SystemLoader.PostSetupContent(Mod mod) in tModLoader\Terraria\ModLoader\SystemLoader.cs:line 66
at Terraria.ModLoader.ModContent.<>c.<Load>b__45_2(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 339
at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 413
at Terraria.ModLoader.ModContent.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModContent.cs:line 337
at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 133
[16:36:23.648] [Main Thread/DEBUG] [tML]: Process.Start (UseShellExecute = True): "tModLoader-Logs"