Project Zomboid

Project Zomboid

Uncle Dave was a Prepper
Error Code
Hey, i loaded up my save today and noticed i kept getting errors. Looking into the logs i saw it was for this mod. From the looks of it, the error keeps repeating itself but i have zero knowledge about this stuff lol. Ill paste it here and hopefully it means something to you :steamthumbsup:

function: maybeConfigureControlPanel -- file: DWAPPowerSystem_server.lua line # 125 | MOD: Uncle Dave Was a Prepper
function: controlSpriteName -- file: Power.lua line # 37 | MOD: Uncle Dave Was a Prepper

ERROR: General f:2194, t:1756190655461> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: attempted index: 7.86681448E8 of non-table: null at KahluaThread.tableget(KahluaThread.java:1530).
Stack trace:
se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1530)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:403)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
zombie.Lua.MapObjects.loadGridSquare(MapObjects.java:187)
zombie.iso.IsoChunk.doLoadGridsquare(IsoChunk.java:4999)
zombie.iso.IsoChunkMap.updateInternal(IsoChunkMap.java:247)
zombie.iso.IsoChunkMap.update(IsoChunkMap.java:206)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5938)
zombie.iso.IsoCell.update(IsoCell.java:5895)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4203)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4323)
zombie.iso.IsoWorld.update(IsoWorld.java:4237)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1699)
zombie.gameStates.IngameState.update(IngameState.java:1464)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
zombie.GameWindow.logic(GameWindow.java:382)
zombie.GameWindow.frameStep(GameWindow.java:916)
zombie.GameWindow.mainThreadStep(GameWindow.java:642)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:2194, t:1756190655461> -----------------------------------------
STACK TRACE
-----------------------------------------
function: maybeConfigureControlPanel -- file: DWAPPowerSystem_server.lua line # 125 | MOD: Uncle Dave Was a Prepper
function: controlSpriteName -- file: Power.lua line # 37 | MOD: Uncle Dave Was a Prepper

WARN : General f:2307, t:1756190657373> SpriteConfig.initObjectInfo > Invalid SpriteConfig object! scripted object = DoubleWireGate
LOG : General f:2317, t:1756190657539> -------------------------------------------------------------
attempted index: 7.82011243E8 of non-table: null

LOG : General f:2317, t:1756190657539> -----------------------------------------
STACK TRACE
-----------------------------------------
function: maybeConfigureControlPanel -- file: DWAPPowerSystem_server.lua line # 125 | MOD: Uncle Dave Was a Prepper
function: controlSpriteName -- file: Power.lua line # 37 | MOD: Uncle Dave Was a Prepper

ERROR: General f:2317, t:1756190657539> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: attempted index: 7.82011243E8 of non-table: null at KahluaThread.tableget(KahluaThread.java:1530).
Stack trace:
se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1530)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:403)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
zombie.Lua.MapObjects.loadGridSquare(MapObjects.java:187)
zombie.iso.IsoChunk.doLoadGridsquare(IsoChunk.java:4999)
zombie.iso.IsoChunkMap.updateInternal(IsoChunkMap.java:247)
zombie.iso.IsoChunkMap.update(IsoChunkMap.java:206)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5938)
zombie.iso.IsoCell.update(IsoCell.java:5895)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4203)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4323)
zombie.iso.IsoWorld.update(IsoWorld.java:4237)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1699)
zombie.gameStates.IngameState.update(IngameState.java:1464)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
zombie.GameWindow.logic(GameWindow.java:382)
zombie.GameWindow.frameStep(GameWindow.java:916)
zombie.GameWindow.mainThreadStep(GameWindow.java:642)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
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Showing 1-15 of 18 comments
nullvariable  [developer] 3 Sep @ 7:30pm 
hi, if you are still getting these errors, can you try loading the game in debug mode? There will be some extra information printed out that may help us figure out the issue
hey, it looks like im still getting the same error. Slight difference i see in the console is that instead of the number ''125'' its ''129'' in the error stack. Here's a link to imgur with a screenshot of the debug menu i get when i boot the save, https://imgur.com/a/BOAWg9J
nullvariable  [developer] 4 Sep @ 4:29am 
I've just pushed an update that I believe addresses this issue
im still getting the error code, sadly :spiffo: <3
nullvariable  [developer] 4 Sep @ 7:32am 
can you do the whole log file into a pastebin or similar so I can see if it's a conflict with another mod? I'm not getting the issue for any of my saves
hey, i tried to paste the log into a pastebin document on their site but it says its too big file wise. Do you have any other program suggestions?:PEAKthink: <3
nullvariable  [developer] 4 Sep @ 8:35am 
https://limewire.com/d/BV8bq#G6Ra1j7qwA this should work? It let me paste the console file in there :steamthumbsup:
nullvariable  [developer] 4 Sep @ 9:27am 
can you try resubscribing to the mod? it says it's not loading one of the files. Also are you using the Immersive Solar mod at all?
Ill give the resubscribing a go and report back. Im not running the Immersive solar mod
Resubscribing didnt work, sadly. Got the same error :steamthumbsup: <3
nullvariable  [developer] 4 Sep @ 10:49am 
does it work if you start a new game with just that uncle dave?
zero errors when i started a debug save with just the library and uncle dave mod :spiffo:
nullvariable  [developer] 4 Sep @ 3:36pm 
if you're up for it, you could add back 1-2 mods at a time and that might give us a clue which one is causing the issue
Alright, ill give it a go later this weekend and report back :steamthumbsup: :spiffo:
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Showing 1-15 of 18 comments
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