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#2 the armor sprites are amazing, might i suggest separate mod or texture pack for those sets?
1. Of course I will most likely include the class descriptions in the mod's description itself , as well as a small note explaining key content and gameplay changes like the ammo/reloading system (and the fact there's a key bind for it) , that will be accessable right after creating a character with this mod
2. I will think about it, tho not sure how it'd work in terms of a texture pack / which existing armor sets to change into my own sprites
Also for you specifically (and those who come around) :
Assault = Focused on Damage and Speed but may lack in defence. Will include accessories that allow for big speed boosts (movement and fire)
Due to shotguns, being only for the assault class, it's the best class for short range fights
Another concept I have, are time limited summons. Basically calling for support
Medic = Average statistics except of the great health regeneration boost as well as the option to heal your friends of course. Definitely will have weaponry which does damage over time, as well as applying debufs. A special type of weapon accessible to medics will be sniper rifles, which will not be as easy to use as a regular weapon
Heavy = Of course great armor and resistance stats but less speed. Due to their weight and sheer physical power, they will have great contact damage (so deal damage back to the attacker) . Heavies will have the ability to be invincible for limited amount of time. Flight with the use of wings will also have a useful property as a heavies will have the ability of quick fall, similarly to using the slime mount. They're effective against larger groups of enemies and may stun them
First of all thank you
Generally I'm very impressed with what people were able to add into this game and thought I could give it a shot myself. SAS4 has a special spot in my heart and I thought it'd fit well into terraria.
I simply wish to make an enjoyable mod
Plus I needed something cool to do in life