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Rapporter et oversættelsesproblem
java.lang.RuntimeException: at KahluaUtil.fail(KahluaUtil.java:100).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:100)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1045)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1760)
se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85)
zombie.characters.CharacterTimedActions.LuaTimedActionNew.valid(LuaTimedActionNew.java:106)
zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:10470)
zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:10122)
zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:2206)
zombie.characters.IsoPlayer.update(IsoPlayer.java:2185)
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3058)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5959)
zombie.iso.IsoCell.update(IsoCell.java:5892)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:3965)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4077)
zombie.iso.IsoWorld.update(IsoWorld.java:3995)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1811)
zombie.gameStates.IngameState.update(IngameState.java:1507)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
zombie.GameWindow.logic(GameWindow.java:388)
zombie.GameWindow.frameStep(GameWindow.java:928)
zombie.GameWindow.run_ez(GameWindow.java:821)
zombie.GameWindow.mainThread(GameWindow.java:619)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:13631, t:1741109595846> -----------------------------------------
STACK TRACE
-----------------------------------------
function: getContainerWaterAmount -- file: VEL_ISWashClothing.lua line # 12 | MOD: Support Goods Mega Mod [B42] - UNSTABLE
function: isValid -- file: VEL_ISWashClothing.lua line # 18 | MOD: Support Goods Mega Mod [B42] - UNSTABLE
Can't wash anything with mod enabled
function: getContainerWaterAmount -- file: VEL_ISWashClothing.lua line # 12 | MOD: Support Goods Mega Mod [B42] - UNSTABLE
function: isValid -- file: VEL_ISWashClothing.lua line # 18 | MOD: Support Goods Mega Mod [B42] - UNSTABLE
ERROR: General f:2042, t:1741134220405> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: at KahluaUtil.fail(KahluaUtil.java:100).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:100)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1045)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1760)
se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85)
zombie.characters.CharacterTimedActions.LuaTimedActionNew.valid(LuaTimedActionNew.java:106)
zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:10470)
zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:10122)
zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:2206)
zombie.characters.IsoPlayer.update(IsoPlayer.java:2185)
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3058)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5959)
zombie.iso.IsoCell.update(IsoCell.java:5892)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:3965)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4077)
zombie.iso.IsoWorld.update(IsoWorld.java:3995)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1811)
zombie.gameStates.IngameState.update(IngameState.java:1507)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
zombie.GameWindow.logic(GameWindow.java:388)
zombie.GameWindow.frameStep(GameWindow.java:928)
zombie.GameWindow.run_ez(GameWindow.java:821)
zombie.GameWindow.mainThread(GameWindow.java:619)
java.base/java.lang.Thread.run(Thread.java:1583)
Bugs fixed. New patch added.
Now the devs need to fix the other bugs in B42. Game crashed just trying to hit a zombie with a steel rod. Not happy right now.
Is it possible to add additional animation for using the laptop? More realistic.
inputs
{
item 1 [SupportCorps.GlassFermenterWithWhiskey;],
item 4 [SupportCorps.GreenAlcoholBottle;],
}
outputs
{
item 4 SupportCorps.SealedWhiskey,
item 1 SupportCorps.DirtyGlassFermenter,
item 4 SupportCorps.BottleCap,
item 1 SupportCorps.BottleCapper,
etc.
19944: craftRecipe MakeWoodenKeg
20149: craftRecipe MakeWoodenKeg
because of the same name, the recipes have merged together.
a similar thing is observed in the recipe for canned watermelons and strawberries.
wort recipe incorrect
item 5 [Base.Grapes;SupportCorps.WhiteGrapes;Base.Potato;Base.Hops] mappers[FermType],
item 1 [Base.Yeast;] mode:keep,
item 1 [Base.Sugar;] mode:destroy,
item 1 [Base.Pot;] mode:destroy,
kill the beaver, save the tree --kill the yeast, save the pot
add tags[Sugar] pls to all wort recipe
spoiled hops would look better at the wort stage
in the grain wort at least