Caves of Qud

Caves of Qud

More Modding Goodies!
Using non-Steam versions of the game
I softlocked myself by placing a turret in a vital hallway, so I downloaded the Undeploy Turrets mod and More Modding Goodies as a requirement. Because I wasn't running the Steam version of the game, I needed to move everything manually to the mods folder with {LINK REMOVED}.

What you need to change
After this is moved into your mods folder, oopen Patches.cs in VSCode, and scroll to line 61. You'll want to modify the line:
sb.Append($"Marketing Version: Whatever you want\n");

Removing the reference fixed the mod, and I was able to recompile and run both mods without further issues.