Elin
PetsTakeMoreItems
Easy English Guide for the Mod
Here, we’ll present the easiest and simplest way to fully experience this mod.

*[Mod Config GUI]Allows you to change mod settings directly in-game.

[Mod] PetsTakeMoreItems [Let ally take items from your inventory]🔍
balrog.elin.PetsTakeMoreItems.cfg
Function
Required
PetItemFilter
Input custom conditions
IgnoreHome
Disable at home
IgnoreTown
Disable in town
Ignore Non Shared
Ignore non-shared containers
MainInventory
Use the main inventory
PrioritizeStackingInParty
An ally with an existing stack will take the item from another looting ally (ignores rules).
ReservedSlots
Backpack space reserved for the pet
ReservedWeight
Carrying weight reserved for the pet

First, confirm the allies and items before setting custom conditions:

Specify Ally
Method
Example
ID
Fixed designation next to the name or
refer to the ID reference list[docs.google.com]
sister
Name
Ally's name (without fixed designation)
Woof, Meow

Specify Item
Method
Example
ID
Refer to the item reference list[docs.google.com]
ore, log

Then input conditions:

Set Condition
Method
sister-ore,log
Separate item names with [,] to specify multiple items
Woof-ore|Woof-log|Meow-ore|Meow-log
Use [|] as the main separator for different ally names (can specify duplicates)
Woof-ore,log|Meow-ore,log
Combine the two symbols for easy division of tasks

[Mod] Residen... [Let allies auto-unload items when returning home]🔍
balrog.elin.ResidentsShareFindings.cfg
Function
Required
DumpInventory
Allow residents/pets to unload all items (some exceptions, like food; see mod details)
true
DumpFrequencyForClassItems
Unload frequency
1
DumpOwned
Allow residents/pets to unload their own items
false

[Mod] Resid... [Prevent items from being taken out of shared containers]🔍
balrog.elin.ResidentsExcludedSharedContainers.cfg
Function
Required
ContainerNamesToExclude
Specify containers (residents)
InvertExclusions
[false]Blacklist: Prevents specified container access (residents)
[true] Whitelist: Allows specified container access (residents)
SpecificExclusions
Specify containers (pets)
ExcludePetsFromContainer
Allow Specify containers
(residents) to affect pets
InvertExclusionsPets
[false]Blacklist: Prevents specified container access (pets)
[true] Whitelist: Allows specified container access (pets)

[Core Function]
Before specifying containers (residents), confirm whether to use ID or Name:


Specify Item
Method
Example
ID
Refer to the item reference list[docs.google.com]
chest6 (Sturdy Box)
casket (Shared Ornamental Box)
Name
Must manually rename the container
Default display name does not apply
Sturdy Box, Shared Ornamental Box

Then input conditions:

Set Condition
Method
chest6|casket|Sturdy Box|Shared Ornamental Box
Use [|] as the main separator

[Additional Function]
Specifying containers (pets), also need to specify ally ID/Name besides container ID/Name:


Specify Ally
Method
Example
ID
Fixed designation next to the name or
refer to the ID reference list[docs.google.com]
sister
Name
Ally's name (without fixed designation)
Woof, Meow
All
Even without specifying individually, selecting all pets is possible
All

Then input conditions:

Set Condition
Method
sister-chest6,casket
Separate container names with [,] to specify multiple containers
Woof-chest6|Woof-casket|Meow-Sturdy Box|Meow-Shared Ornamental Box
Use [|] as the main separator for different ally names (can specify duplicates)
Woof-chest6,casket|Meow-Sturdy Box,Shared Ornamental Box
Combine the two symbols to specify more easily

[Optional] NoComplainingOnlyCarrying [Let allies carry all types of items]🔍
This is only recommended since the game already has a similar skill'Strength of Earth' available.
Last edited by 虛無_鬼王; 31 Oct @ 10:16am
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sorry...but among these three languages, English is the one I have no background in at all. If there are any mistakes, please provide specific corrections!
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