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I have just been trying your mod on the CDLC Map TheBra and played a MP setup.
When I respawn my Backpack is empty, all is setup to save and load gear, and it works fine when i remove your mod again.
How to :
Take a unit give him a BackPack,
put some gear inside,
drop a frag and step on it.
Then Respawn and the BackPack is empty.
// Play3r
Are you testing it in a dedicated server?
Thanks for the heads up.
Just fixed it. Have fun
But somehow the ACE : drop backpack is no longer in the AceMenu.
I have to use I to open my Inventory to drop backpack.
If i want to use a Explosive i can not walk more then 2-3 meters away from where i put it on the ground, then it disapere and i have to go back to it , don't know if it is a feature in the mod or a fault.
Yeah man, I've disabled that feature since there is the bind for it and it is much quicker. It was redundant
That's exactly what the mod does. You have to be close to it, or else you'd have it forever "in your hands". It's on description.
Thnks for reaching out
Wait for next update
great Thanks
You have to be more specifix than that, bro...
With which pack that happened?
It happened when using the drop/open bind ?
The "weights" are how the mod work, but shouldn't appear and be replaced by the original content when backpack is open on the many situations... That happened in exactly which moment?
Where you guys using "Better Inventory" BEFORE the update last night? (JAN 10th)?
1. If, when replacing the AT-grenade from a backpack that is lying on the ground, this backpack cannot accommodate the projectile that is removed from the player's launcher, then this projectile, dismantled from the launcher simply disappears.
Example with a detailed explanation:
The player's RPG-7 launcher loaded with Anti-tank missile loaded - PG-7 VL, in his backpack, there are already 3 projectile - two anti-tank (PG-7 VL) and one anti-personnel (OG-7v), which !note takes up less space). Player want to load the anti-personnel projectile OG-7v that is in his backpack, hiding the PG-7 VL in backpack, player want just swap them.
I do the following:
1) I put my backpack on the ground (alt+F)
2) I open the contents of the backpack on the ground (press alt+F again)
3) I reload the Anti-Personnel shell by dragging it from the backpack to the launcher
then if the backpack cannot hold (overloaded) the first anti-tank shell (PG-7 VL), which was originally in the launcher, this shell will disappear. In oyher words - if current backpack cannot hold 3 PG-7 VL, then the dismantled projectile will disappear.
Expected behavior:
If the backpack cannot hold the current shell, then this shell should simply appear next to the backpack, instead of disappearing.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2638302573
Explosives installed from a dropped backpack (put on the ground and charged on the ground) cannot be activated selectively.
The author is kindly requested to try to fix these problems.