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Cons: Sapper have to recharge for 7 Seconds
instant destroyable
This will teach sentry-nest engis a lesson!
but... i like making sentry-nests :(
The Cons maybe : The spy have to wait 7 second to recharge after placing the sapper
The rate of destruction of turrets: + 33%
Cons:
Destroy in one hit
The rate of destruction dispenser: -25%
The rate of destruction of teleport: -25%
when building destroyd will move on to the nearest building in a 20 meter radius
only one sapper availible (you can only zap one building in the same moment if that makes sense)
will do you minor damige when it is broken
zap speed will lower wifh 5% every time it zapped a building tuil the speed is 10% of the original
name viruszapper
+20% sapper range
+10% sap speed up to 50% for each spy standing within 10m of sapped object
+20% hp
Cons:
All team spies cannot cloak while being within 10m of sapped object
-10% sap speed
If it effects all of te buildings in a 5 meter radius, does that mean one hit to one building would take off all the sappers?
Name: Inclosed Infector
Pros:
Near buildings get "infected" after 2 seconds
Instead that every building get a new sapper, it just gets damaged with the one placed
Sapper power gets with every infected building stronger and more Health (like 20% more powerful than the normal sapper and needs 3 to 4 hits instead of 2)
Cons:
At begining 1 hit Destroyable
-30% sapper rate at begining
Have to recharge (like sandman ball) in 5 Seconds (To prevent spamming)
Well you have to consider this:
If you sap one end of a telaporter, it saps the other sides too. And if you sap one side, then on the other side, the sapper will also effect any buildings in a 5 meter radius.
Con's: -30 sapper health
-Your sapper being destroyed will give you -10 resistance to all damage types until you eaither die or you go back to a spawn cabinet
Kinda op. I think it should be 1/4 damage. and 1/2 health
+When a sapper is placed, (for 5 seconds) cloaking will be 1 second for all watches
+All Sentries will not detect you for 3 seconds when you undisguise or place a sapper.
+effects all of the buildings in a 5 meter radius
cons-
-Destroy in one hit
-The rate of destruction dispenser: -25%
-The rate of destruction of teleport: -25%
i think this is a good idea for a balanced wep