Team Fortress 2

Team Fortress 2

The Tethered Sapper
SQbuilder 31 Oct, 2016 @ 4:38am
Huge Stat Ideas
The Tethered Sapper
Level 69 Sapper

PROS
Converts all enemy Engineer's buildings into friendly buildings within a set sized radius
+30% Sapper health per enemy building within radius
Silent (Does not show up on enemy Engineers PDA)
+50% Sapping duration per enemy building within radius

CONS
Enemy Engineers can revert their converted buildings in one wrench hit
12 Second recharge penalty
-100% Damage penalty
Small beacon forms around sapped building

EXTRA DETAILS
Press the reload key to switch radiuses from, single building, small radius, and medium radius. -75% Sapping duration on single building radius.

Right-click your converted building to destroy it. Holding down right-click on your converted building will destroy all converted buildings




NOTES:
Radius type is indicated on the screen on your sapper. It would say, 'SINGLE', 'SMALL', OR 'MEDIUM', respectively. The radius would be set to medium by default.

Only the building you placed the sapper on will be disabled when it is in the process of converting.

Enemy buildings will not change color when converted, dispenser's screens will turn to your team's color, teleporters will have your team color's teleporter glow.

Converted buildings will serve your team and attack the enemy team

The converted enemy building's information is stored on the top left corner like the engineer's. If too many buildings are converted at once, then only a select few are displayed on the screen.

Converted buildings can not be destroyed by teammates.

Converted buildings can be repaired and upgraded by friendly engineers.

There's a cool teamcolored beacon ring effect around the sapper.

When a converted building's health is set to 0 by the enemy team, it is instantly reverted to the enemy team again with the health and stats it started with before it was converted.

Removing the sapper on a fully converted building as an engineer will also revert all other converted buildings in the sapper's radius. This also applies if you destroy the sapped building by right clicking it.

Reverting a converted building is instant via wrench.

Right-clicking your converted buildings with your invis-watch will not destroy the building.

An enemy engineer cannot destroy his converted buildings

If the enemy engineer ,whose buildings you've converted, leaves the game,switches their wrench to or from the gunslinger, or switches their class, his converted buildings will not disappear., they would work as normal. converted buildings, however, the converted buildings will auto-destruct upon reversion.

If the enemy engineer's sentry is converted, he can no longer place any more sentries, this applies to all of his other buildings
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SQbuilder 31 Oct, 2016 @ 4:39am 
Possible uses/scenarios
Scenario 1: An Engineer has made a nest on a KOTH point and is dominating your team. You set your radius to medium and kill the engineer, quickly proceeding to place a sapper on the sentry. You laugh at the engineer, as now, his buildings are being used against him. Your team wins. GG

Scenario 2: 3+ engineers have made a super nest in the intel room on a CTF map. You come in with the radius on medium and place is on a building in the middle then leave. 10+ buildings are now under the radius and will take forever to remove and to convert. You get VERY lucky and end up converting pretty much every building in the enemy intel room. The enemy team can no longer defend and lose. GG

Scenario 3: You're being a normal spy and find a mini sentry in an annoying spot. You put on single building raidus,quickly convert it, and get 1-2 kills from it.
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