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I'll definitely be splitting Mann and Cornwall/Devon off, adding the new cultures, and putting more provinces in Wales and Scotland. I'm unsure how to do that without breaking games that people have already started, though. Maybe an event to hand out the new provinces to the appropriate owners could work.
I'll probably be putting in an event at some point that fires if England (or any foreign country) conquers an Irish province to reduce its base tax, which should solve the problem of Irish becoming accepted by/being too useful to England.
I might at some point put in an event chain for the Irish Confederate wars, but I don't think many people will be playing with the mod active but not playing as Ireland, so that'll be lower priority.
If anyone else has suggestions, feel free to post them.
First up, there really wasnt a concept of nationalism in Ireland until much later(1798 rebellion)
so instead of a "form ireland" decision a "Claim the mantle of high King" where you must control at least half of the island(brian boru didnt hold much sway over Ulster for example) and Ireland once formed would get a claim on the irish region.
Breaking up the country into more kingdoms like desmond and breifne would be cool aswell.
Another Idea would be to implement the faction system for irish governments, with a few diffrences;
1. na hollúna - diplo rep and prestige (poets and teachers)
2.na manaigh - papal influence and stability cost modifier(church)
3.na taoisigh- manpower and Agressive Expansion impact impact(warriors)
Flavour missions would be also very useful here, for example ;
-"Reclaim Dal Riata" - take western isles and galloway
-"legacy of Niall Naoi Goilleach " - have a Fleet up to the forcelimit
And as a solution to the basetax thing I suggest that if the english control the Island they get a sort of "Cromwell event " Where rebels spawn and basetax is lowered
To balance it out however there could also be a "plantation event" where provinces are given english culture and local autonomy.
Not only would this help accurately show the fractured nature of the Irish at the time but it would also make playing an Irish minor much more interesting. Not only will it break up the exisiting nations but with the new countries, You'll have this really interesting power play between the different clanns fighting for control, all while England is looming in the distance.
I like the idea of a Celtic union nation and I'll be adding that at some point. I just need a good name for it that doesn't sound bland (Celtic Union) or a bit silly (Celtic Empire).
Also maybe you could have some events that turn Dublin into one of Europe's Largest Cities, like having potatoes introduced from the Americas creating a massive population boom in Ireland, like having the provinces around Eastern and Southern Ireland and around the Irish Sea grow alot in base tax.
I'm hoping to add quite a few events/decisions to simulate population growth. Dublin actually was one of Europe's largest cities by the end date, so there'll be a few specifically to grow it over time (probably related to trade and colonialism since that's how it grew under the British).