Call of Duty: Black Ops III

Call of Duty: Black Ops III

[MOTDR]BO3 Weapons
 This topic has been pinned, so it's probably important
Cinnamon  [developer] 1 Dec, 2024 @ 9:22am
Suggestion Board
Hayo!


I'm making this thread to gather suggestions on what I should do next for this mod. I'll be periodically check this thread for suggestions. Keep in mind that there's already a lot of weapons so i might have to remove some

Cheers
Last edited by Cinnamon; 8 Dec, 2024 @ 11:01am
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Showing 1-12 of 12 comments
Remarkable Atlus 1 Dec, 2024 @ 5:36pm 
I recommend adding a few more T7DLC weapons into the mix, like the BO3 MP-40 and STG-44 if possible. The T7 pack by Kingslayer Kyle would be a good inclusion to have some DLC weapons the zombies mode never got.
Last edited by Remarkable Atlus; 1 Dec, 2024 @ 5:36pm
Cinnamon  [developer] 1 Dec, 2024 @ 6:43pm 
Originally posted by Remarkable Zeal:
I recommend adding a few more T7DLC weapons into the mix, like the BO3 MP-40 and STG-44 if possible. The T7 pack by Kingslayer Kyle would be a good inclusion to have some DLC weapons the zombies mode never got.
I've been working on adding a few new weapons to the mix as well as potentially adding weapons kits menu entries, gonna take a bit but we'll get there
Karl 2 Dec, 2024 @ 1:33am 
There are some bo3 weapons that are missing like the icr, hvk and man o war.
Last edited by Karl; 2 Dec, 2024 @ 1:34am
Cinnamon  [developer] 2 Dec, 2024 @ 7:45am 
Originally posted by Karl:
There are some bo3 weapons that are missing like the icr, hvk and man o war.
I didn't want to add too many weapons of the same archetype so i selectively chose which to keep and which to remove, could add them but im also worried about hitting weapon limits, as now im working on adding more DLC weapons and stuff
is there potential for the bo3 AN-94 making it in? :gatordoll:
Cinnamon  [developer] 2 Dec, 2024 @ 9:18am 
Originally posted by CrunchySaturns:
is there potential for the bo3 AN-94 making it in? :gatordoll:
Possibly, I wanna see if I can get attachments working for it
neilb67 2 Dec, 2024 @ 4:08pm 
Remove the Thundergun and Wunderwaffe, it's too op. Add the BO3 M1911, remove the death machine as it's not a bo3 weapon, and remove other unnecessary weapons, such as the shadowclaw, ragnaroks, lv8 basilisk, ppsh , dbsr and others, these weapons don't suit the map at all and/or were never on mob, let alone chronicles.
Clairikus 2 Dec, 2024 @ 4:57pm 
Like a lot of people are saying a version that just replaces the starting pistol with the bloodhound and keeps everything else would be awesome :)
Cinnamon  [developer] 2 Dec, 2024 @ 5:17pm 
yeah will prob make that version
can the bootlegger be switched out for the tommy gun thats in maps like origins and revelations?
Cinnamon  [developer] 13 Jul @ 9:51pm 
Currently recovering from a windows wipe so it'll take a bit but ill look into that
I know this mod is a bit old now and you mentioned recovering from a windows wipe but would it be possible to also add infinite gobblegums to this mod? i'd be nice to use this without being limited to just the default gobblegum loadout but if i use a mod to do that then i cant have the bo3 weapons.
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