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Nahlásit problém s překladem
Tried to register the same load ID twice: null, pathRelToParent=/codedPawn, parent=pphhyy_M10RLSadar309697
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.LoadIDsWantedBank:RegisterLoadIDReadFromXml (string,System.Type,string,Verse.IExposable)
Verse.LoadIDsWantedBank:RegisterLoadIDReadFromXml (string,System.Type,string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
RimWorld.CompBiocodable:PostExposeData ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.ThingWithComps.ExposeData_Patch1 (Verse.ThingWithComps)
Verse.ScribeExtractor:SaveableFromNode<Verse.Thing> (System.Xml.XmlNode,object[])
Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,string,bool,Verse.LookMode,object[])
Verse.ThingOwner`1<Verse.Thing>:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<Verse.ThingOwner`1<Verse.Thing>> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<Verse.ThingOwner`1<Verse.Thing>> (Verse.ThingOwner`1<Verse.Thing>&,bool,string,object[])
Verse.Scribe_Deep:Look<Verse.ThingOwner`1<Verse.Thing>> (Verse.ThingOwner`1<Verse.Thing>&,string,object[])
RimWorld.Planet.Settlement_TraderTracker:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.Planet.Settlement_TraderTracker> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<RimWorld.Planet.Settlement_TraderTracker> (RimWorld.Planet.Settlement_TraderTracker&,bool,string,object[])
Verse.Scribe_Deep:Look<RimWorld.Planet.Settlement_TraderTracker> (RimWorld.Planet.Settlement_TraderTracker&,string,object[])
RimWorld.Planet.Settlement:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.Planet.WorldObject> (System.Xml.XmlNode,object[])
Verse.Scribe_Collections:Look<RimWorld.Planet.WorldObject> (System.Collections.Generic.List`1<RimWorld.Planet.WorldObject>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<RimWorld.Planet.WorldObject> (System.Collections.Generic.List`1<RimWorld.Planet.WorldObject>&,string,bool,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<RimWorld.Planet.WorldObject> (System.Collections.Generic.List`1<RimWorld.Planet.WorldObject>&,string,Verse.LookMode,object[])
RimWorld.Planet.WorldObjectsHolder:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.Planet.WorldObjectsHolder> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<RimWorld.Planet.WorldObjectsHolder> (RimWorld.Planet.WorldObjectsHolder&,bool,string,object[])
Verse.Scribe_Deep:Look<RimWorld.Planet.WorldObjectsHolder> (RimWorld.Planet.WorldObjectsHolder&,string,object[])
RimWorld.Planet.World:ExposeComponents ()
RimWorld.Planet.GameSetupStep_Components:GenerateFromScribe ()
RimWorld.Planet.WorldGenerator:GenerateFromScribe (string)
RimWorld.Planet.World:ExposeData ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.LoadGame_Patch2 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.LoadIDsWantedBank:Take<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
RimWorld.CompBiocodable:PostExposeData ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.ThingWithComps.ExposeData_Patch1 (Verse.ThingWithComps)
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.LoadGame_Patch2 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()