RimWorld

RimWorld

Reading Schedule
Two errors in game
Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 4FF4890E]
at ReadingSchedule.Harmony_PriorityPatches_GetWork.Prefix (RimWorld.JobGiver_Work __instance, Verse.Pawn pawn, System.Single& __result) [0x00000] in <90e15e20416345949d49caf5f0965a47>:0
at RimWorld.JobGiver_Work.GetPriority (Verse.Pawn pawn) [0x00014] in <24d25868955f4df08b02c73b55f389fe>:0
- PREFIX Safair.ReadingSchedule: Boolean ReadingSchedule.Harmony_PriorityPatches_GetWork:Prefix(JobGiver_Work __instance, Pawn pawn, Single& __result)
- PREFIX ExosuitMod: Boolean Exosuit.JobGiver_Work_GetPriority_Patch:Prefix(JobGiver_Work __instance, Pawn pawn, Single& __result)
at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x0006f] in <24d25868955f4df08b02c73b55f389fe>:0
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Log.Error_Patch5(System.String)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Priority.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Tagger.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Subtree.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Priority.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_ForbidOutsideFlagRadius.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Priority.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] RimWorld.ThinkNode_Duty.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Priority.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Conditional.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Priority.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Tagger.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Subtree.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Priority.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch1(Verse.AI.Pawn_JobTracker, Verse.ThinkTreeDef&, System.Boolean)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.Pawn_JobTracker:DetermineNextJob(Verse.ThinkTreeDef&, System.Boolean),Verse.AI.ThinkResult Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch1(Verse.AI.Pawn_JobTracker, Verse.ThinkTreeDef&, System.Boolean)>(Verse.AI.Pawn_JobTracker, Verse.AI.ThinkResult&, Verse.ThinkTreeDef&, System.Boolean)
[Core, Assembly-CSharp.dll] Verse.AI.Pawn_JobTracker.TryFindAndStartJob()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch3(Verse.AI.Pawn_JobTracker, Verse.AI.JobCondition, System.Boolean, System.Boolean)
[Core, Assembly-CSharp.dll] Verse.AI.Pawn_JobTracker.JobTrackerTickInterval(System.Int32 delta)
[Core, Assembly-CSharp.dll] Verse.Pawn.TickInterval(System.Int32 delta)
[Core, Assembly-CSharp.dll] Verse.Thing.DoTick()
[Core, Assembly-CSharp.dll] Verse.TickList.Tick()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.TickManager.DoSingleTick_Patch3(Verse.TickManager)
[Core, Assembly-CSharp.dll] Verse.TickManager.TickManagerUpdate()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Game.UpdatePlay_Patch2(Verse.Game)
[Core, Assembly-CSharp.dll] Verse.Root_Play.Update()
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veoba 3 Oct @ 2:38pm 
Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 4FF4890E] Duplicate stacktrace, see ref for original
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Log.Error_Patch5(System.String)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Priority.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Tagger.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Subtree.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Priority.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_ForbidOutsideFlagRadius.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Priority.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] RimWorld.ThinkNode_Duty.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Priority.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Conditional.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Priority.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Tagger.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Subtree.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Priority.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch1(Verse.AI.Pawn_JobTracker, Verse.ThinkTreeDef&, System.Boolean)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.Pawn_JobTracker:DetermineNextJob(Verse.ThinkTreeDef&, System.Boolean),Verse.AI.ThinkResult Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch1(Verse.AI.Pawn_JobTracker, Verse.ThinkTreeDef&, System.Boolean)>(Verse.AI.Pawn_JobTracker, Verse.AI.ThinkResult&, Verse.ThinkTreeDef&, System.Boolean)
[Core, Assembly-CSharp.dll] Verse.AI.Pawn_JobTracker.TryFindAndStartJob()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch3(Verse.AI.Pawn_JobTracker, Verse.AI.JobCondition, System.Boolean, System.Boolean)
[Core, Assembly-CSharp.dll] Verse.AI.Pawn_JobTracker.JobTrackerTickInterval(System.Int32 delta)
[Core, Assembly-CSharp.dll] Verse.Pawn.TickInterval(System.Int32 delta)
[Core, Assembly-CSharp.dll] Verse.Thing.DoTick()
[Core, Assembly-CSharp.dll] Verse.TickList.Tick()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.TickManager.DoSingleTick_Patch3(Verse.TickManager)
[Core, Assembly-CSharp.dll] Verse.TickManager.TickManagerUpdate()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Game.UpdatePlay_Patch2(Verse.Game)
[Core, Assembly-CSharp.dll] Verse.Root_Play.Update()
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