Easy Red 2
Reichstag Kessel [Mission]
 Este tema se ha marcado como fijo, por lo que probablemente sea importante
BerenOneHand  [desarrollador] 9 NOV 2024 a las 17:33
Suggestions are welcome!
If any particular little thing bugs you about the experience please comment below!
< >
Mostrando 1-3 de 3 comentarios
BerenOneHand  [desarrollador] 13 NOV 2024 a las 13:38 
Right now I believe I have hit a difficulty wall that I need to trim back some. The Soviet AI can be inconsistent and this can pile up and quickly make it extremely difficult to win as Soviets. I recommend that all who play this mission should increase the ticket multiplier in order to get a long cinematic experience. I hope that urban missions like these will only become more and more immersive as AI improvements are introduced. So far the AI in the game is I believe the best that it has seen so far, though there are some caveats; certain orders like waypoints will cause AI to not fire their weapons when moving which causes them to march to their deaths. This is a problem during phase +2 where the Soviet AI will give up 50+ tickets storming a singular restaurant because the AI just does not fire back until they are on top of the defenders.
Última edición por BerenOneHand; 13 NOV 2024 a las 13:39
BerenOneHand  [desarrollador] 14 NOV 2024 a las 16:53 
On this round of testing I found that I need to be wary about the MG's within Reichstag windows as the map's Author has made wonderful updates to the immediate interior of the building which allows units to spawn within the base of the building. Some windows have changed so mission makers need to check and make sure their emplacements are in the right locations now. The city section has been rebalanced with a heavy skew for the Soviets as the AI behaviors of the attacking force will change if the player joins the Germans. I do not know why this is. I apologize, for I really do not have a care to optimize this mission for the Germans as it is intended to be a historical representation.
BerenOneHand  [desarrollador] 21 DIC 2024 a las 20:38 
Updated MGs and spawns to fit new Moltke Bridge! Will not be updating much on this one though. I need to make a new mission for this map soon!
< >
Mostrando 1-3 de 3 comentarios
Por página: 1530 50