tModLoader

tModLoader

Vanilla+ Fox Critter
Camiska  [developer] 5 Nov, 2024 @ 6:51am
report any issues, errors, bugs or compatibility issues here please
:shelterfox:
< >
Showing 1-15 of 26 comments
VINAL 9 Nov, 2024 @ 11:17pm 
+reg senku
Camiska  [developer] 10 Nov, 2024 @ 4:05am 
Originally posted by thakurnika34:
+reg senku
I dont understand :(
Jaded353 9 Dec, 2024 @ 7:50pm 
the fox is still killable when you have guide to critter companionship ^^; (though i haven't checked as of this latest update but was the case before)
Jaded353 9 Dec, 2024 @ 7:55pm 
nvm, just tested, foxes are now safe from abigail/my minions xD
Camiska  [developer] 10 Dec, 2024 @ 9:21am 
Thanks!! I saw that yesterday for the first time and fixed it immediately
Puppy 24 Mar @ 1:53am 
It seems that despite ostensibly being a critter, their entire Bestiary entry is not auto-added by proximity like other critters are.
Camiska  [developer] 29 Mar @ 6:58am 
Originally posted by Puppy:
It seems that despite ostensibly being a critter, their entire Bestiary entry is not auto-added by proximity like other critters are.

this should be the case for the normal fox and gold fox, I just checked my script. can you tell me which parts of the entry are missing?
Puppy 29 Mar @ 2:40pm 
Originally posted by Camiska:
Originally posted by Puppy:
It seems that despite ostensibly being a critter, their entire Bestiary entry is not auto-added by proximity like other critters are.

this should be the case for the normal fox and gold fox, I just checked my script. can you tell me which parts of the entry are missing?

Basically for normal critters like the regular Bunny, just walking up to one adds the entire Bunny and Gold Bunny entry to the Bestiary. But for the Fox and Gold Fox added by this mod, for some reason you need to kill 50 of both to fill in the entire Bestiary entry for them. You need to find 50 Gold foxes and kill them to fill in their entry. I think that is inconsistent with regular critters? And also really hard to do. IIRC the entire entry is missing. Standing next to a fox does not fill their entry in.
Camiska  [developer] 29 Mar @ 5:22pm 
I’ll look into that asap! I wanted exactly this to be the case only for the dark forms tho so I have a good idea where I need to fix stuff
Puppy 29 Mar @ 6:35pm 
Oh yes, I have the evil foxes disabled in the settings if that helps you troubleshoot!
Mars530 12 Apr @ 2:29pm 
Maybe add a fox pet? From killing evil foxes.
they seem to just casually breathe underwater lol, may have been overlooked
Hotklou 11 Aug @ 3:58am 
People have been reporting in the comments section that the mod takes an incredibly long time to load. Might want to check that out? :)
Last edited by Hotklou; 11 Aug @ 3:59am
Camiska  [developer] 11 Aug @ 5:42am 
the latest update should restore normal critter bestiary addition to the normal foxes while keeping the vicious and corrupt fox to have the data added after slain enough times.
I think this should have fixed the loading time issue as well

please let me know if any issue persists, the underwater breathing yeah, the fox will try to avoid going into water, but it can survive there :D
Kais 20 Aug @ 6:23pm 
The latest update definitely didn't fix the bestiary. I'm running 1.2.5 and it still expects me to kill a bunch of them to unlock info, and it has boxes for stats as though they're monsters.
< >
Showing 1-15 of 26 comments
Per page: 1530 50