Total War: WARHAMMER III

Total War: WARHAMMER III

[6.1.2] Cryswar´s Characters - Legendary Lords FLC Patch
King Phrox  [developer] 29 Sep, 2024 @ 4:20pm
Issues / Missing Content
Post anything regarding issues here
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Showing 1-7 of 7 comments
Sly 29 Sep, 2024 @ 7:30pm 
Just wanted to mention that Cernunnos is not showing up in the MCT to enable/disable them. They are also causing a CTD for me, however I am troubleshooting for issues on my end as I have a few mods.
MadEorlanas 2 Oct, 2024 @ 12:27pm 
Yep, same as above. I can provide modlisit if you'd like, I am running a billion others so I can only imagine it's an incompatibility. Strangely enough, playing *as* Cernunnos avoids crashes, so I'm guessing it's got to do wiith AI behavior
King Phrox  [developer] 3 Oct, 2024 @ 4:30pm 
Temporarily removed Cernunnos to figure out the occuring crashes with his faction
Atik 4 Oct, 2024 @ 8:30am 
Only mods enabled are this one and its dependencies.

Huron's Skink Priest starting hero is using a Kislev dude's model which seems rather broken (effectively T-posed, with a flintlock floating in the ground)

Caledor lists "Erethond" as the faction leader on the campaign selection instead of the Mother of Flames. (Unsure if this is actually a bug. Just seems strange)
King Phrox  [developer] 7 Oct, 2024 @ 8:46am 
Will include those, when i figured Cernunnos out, or well rather get the time for it
MadEorlanas 9 Oct, 2024 @ 10:22am 
Cernunnos confirmed still ♥♥♥♥♥, it crashes the game between turn 5 and 6 now (killing him with console commands fixes it)
Last edited by MadEorlanas; 9 Oct, 2024 @ 10:31am
Ralkorin 25 Apr @ 10:06pm 
can you add the script lines to the MCT to add Cerunnos to disable him and not be recruit-able as he is spawning into the game, with recruit defeated legendary lords he gets rotated in other factions...
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