Arma 3
co40 Domination! Blufor [4.73]
Jaggles 17 Apr, 2018 @ 10:13am
Arsenal for all content?
I've noticed on the CUP/RHS versions of the missions, nothing but RHS/CUP stuff is there. Is there a way to make it so all mods are used? As in, you're able to access all mods and not limited. We're currently playing it and we switched to Chernarus Winter. TRYK multiplay uniforms would allow us to have winter equipment, as well as weapons that have such a thing, etc.

If not, do you think it is possible to get "unlocked" versions of the same missions?
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Xeno  [developer] 18 Apr, 2018 @ 4:00am 
The only way to change it currently is to edit x_client\x_setupplayer.sqf. Search for d_fnc_arsenal_mod and remove the rhs part or all.

I'll add a parameter for the next version so one can disable it that way
Jaggles 18 Apr, 2018 @ 5:04am 
Thank you a lot dude, big fan of your mission. It allows to do lots of things, very well optimised and coded as well as bunch of options, and you pay attention to feedback.
Jaggles 18 Apr, 2018 @ 2:04pm 
For anyone who reads this, all you have to do is the following:

1. Go to line 908 of the code, where it says:
["Preload"] call bis_fnc_arsenal;

2. Below (line 910), you'll see a piece of code starting with:
if (!d_with_ranked) then {
which closes at line 929.

3. All you have to do, is replace it with the following:
if (!d_with_ranked) then { if (d_ifa3lite) then { [""] call d_fnc_arsenal_mod; } else { private _arsar = []; if (d_cup) then { _arsar pushBack ""; } else { if (d_rhs) then { _arsar append [""]; }; }; if (d_with_ace && {!(_arsar isEqualTo [])}) then { _arsar pushBack ""; }; if !(_arsar isEqualTo []) then { _arsar call d_fnc_arsenal_mod; }; }; };

It will leave a bit of "dirt" in the code but it won't really matter and it's a temporal fix that works while Xeno works on his alternative.
Last edited by Jaggles; 18 Apr, 2018 @ 2:05pm
Rei 5 Jul, 2023 @ 2:10pm 
Is this still the case? I actually cannot find these files anymore.
Jaggles 9 Jul, 2023 @ 3:04am 
Originally posted by Rei:
Is this still the case? I actually cannot find these files anymore.

Hello Rei, I believe Xeno added an option for unlimited arsenal in the mission parameters in his newest versions, but it's been a while since I played Domination so I could be wrong.
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