Arma 3
Helicopter Practice
Dirty 25 Oct, 2014 @ 10:17am
What I Would Like to See
I like your concept of having all helicopter training types in one mission. However, the most amount of infantry I can engage is only 4. I wish there were more or we had the ability to set the number of infantry we could engage. The same for engaging vehicles. Also, when transporting troops I found that you don't even have to land to be successful, you only have to fly near the LZ. I think you should have to land to be successful. I also found that the troops are not at the LZ for extraction sometimes. And, if I restart a transport mission after successfully dropping off troops, they are not at the loading area at the beginning of the restart.

Another idea would to not have the mission end after success or failure. Instead, place the board at an airstrip and allow the player to land, walk up to it, and then interface with it. Or, make it a scroll wheel option that can be interfaced with anywhere. More freedom and more customization overall. I know there are helicopter training missions currently out there that allow the customization of weather, ai, mechanical failures, etc. via an in-game interface. However, on those missions, you can only transport or engage. If you want to switch, you have to exit and start a different mission. The in-game interface would be nice to have on this mission, with the ability to select engage, transport, or mechanical failure. I think having those options all together would set this mission apart from the rest. Again, good job on the mission. I hope you agree with my suggestions and I hope they are possible.
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Mindstorm  [developer] 25 Oct, 2014 @ 2:14pm 
Hey,

Yeah this is just a alpha version. I'm planning on adding a lot more so your feadback is really great.
I'll look into your requests and ways to include them in the mission.

Thx for the feedback.
Amiideus 30 May, 2016 @ 3:06am 
Hey there !

Really nice mission.

There are 2 things that would be great to add :

*A quick restart in the mouse wheel menu, for when you crash but are still alive.
*Have the Mission menu in the chopper after you cleared an objective, so as to save time and loading.

Great job otherwise !
aLmAnZo 9 Aug, 2016 @ 3:36pm 
Agree with most of the points of OP here, in addition, it would be great if it somehow was able to detect modded helicopters so that you could choose to use them as well.

and in regards to infantry, it would also be nice to have a mixed scenario with both infantry and vehicles.
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