Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Lord of the Rings FI3
 This topic has been pinned, so it's probably important
Belda  [developer] 20 Aug, 2024 @ 1:37pm
Discord server
Join our new Discord server[discord.gg]! Stay updated on all things, from server status to the project roadmap. Got feedback or found a bug? Share it with us! We also have a voice channel for group gaming. https://discord.gg/J8gAkgeY9j
Last edited by Belda; 27 Aug, 2024 @ 8:58am
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Showing 1-6 of 6 comments
✞ Nicolas ✞ 20 Aug, 2024 @ 2:44pm 
I don't know if it only happens to me but I'm in Quebec (temporarily) and I have the impression that there are no servers in North America. I think that because I have a very high ping (it sometimes goes up to 500) even though I have fiber

But otherwise apart from that the little I was able to play is very good, finally a Lord of the Rings mod I've been waiting for that for a long time. Thank you for your work!
Anthony  [developer] 20 Aug, 2024 @ 5:23pm 
Originally posted by ✞ Nicolas ✞:
I don't know if it only happens to me but I'm in Quebec (temporarily) and I have the impression that there are no servers in North America. I think that because I have a very high ping (it sometimes goes up to 500) even though I have fiber

But otherwise apart from that the little I was able to play is very good, finally a Lord of the Rings mod I've been waiting for that for a long time. Thank you for your work!

Hi Nicolas, this mod is made by Spanish people. We might be able to open more servers, but it's still in development. Once the full version is released, we could consider opening another one.
x06Delta06x 20 Aug, 2024 @ 8:11pm 
Was talking with a number of players while in game, many express that its hard to get a decent sized team of people on the server honestly seems to be because of widely varying timezones, maybe a discord or some kind of group thing that'll allow a decent number of people to be able to communicate and get on at the same time as others that way no ones stuck trying to defend the hornburg with 20 odd men. I intend no hate, I love the mod, keep up the great work absolutely stunning map and models :steamthis::steamthis:
Anthony  [developer] 23 Aug, 2024 @ 11:47am 
Originally posted by x06Delta06x:
Was talking with a number of players while in game, many express that its hard to get a decent sized team of people on the server honestly seems to be because of widely varying timezones, maybe a discord or some kind of group thing that'll allow a decent number of people to be able to communicate and get on at the same time as others that way no ones stuck trying to defend the hornburg with 20 odd men. I intend no hate, I love the mod, keep up the great work absolutely stunning map and models :steamthis::steamthis:

We are testing the discord: https://discord.gg/2CHySA4g
Gladiatror 25 Aug, 2024 @ 12:45pm 
So far I've played the mod 4-5 times and this is what I would consider for next updates :) :

1) Game lasts for too long : It's very hard to play a game from start to finish since it lasts more than 2 hours. Would be cool if it wouldn't last so much, maybe less waves of enemies.
2) It gets repetitive after 1 hour of gameplay : Waves feel the same each time with little to no difference in units, composition of enemy army and defensive strategies.
3) Some enemies take really too long to die : Some Elite Uruk-hais (with bright red health bar) take 4 or 5 people focusing on swinging to kill them, and it will still take around 20 seconds. The problem is that sometime there are like 50 enemies like that all grouped up. Would be cool if instead of Elite Uruk-hais (bright red health bar) there were some different units, maybe bigger, stronger and fewer in numbers (e.g. trolls?)
4) More weapon variety : It would be cool to add more unlockable weapons with xp progression (e.g. fire arrows that deal ticks of damage over time)

I'm providing the feedback since I was a huge fan of this mod for Warband. Keep up the good work!:steamthumbsup:

Thanks:warlord:
Second Breakfast 27 Aug, 2024 @ 9:18am 
Love the mod, only real "criticism" is you hit a ceiling for the next thing to go for and the waves feel very much the same a lot of the time, I don't know Bannerlord limits but maybe switch up the enemy types, goblins to orcs to uruks then sprinkle in the odd special unit as a boss to make them more than just a superpowered Uruk, could take a look at the miniatures from Middle Earth Strategy battle game for some ideas?
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