Total War: WARHAMMER III

Total War: WARHAMMER III

Armory of Torgovann (Wood Elf enchanted arrows + unit adjustments)
SubRyan  [developer] 17 Aug, 2024 @ 9:15am
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Any suggestions for changes and/or additions to this mod should be posted here
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Showing 1-1 of 1 comments
Jelen 13 Sep @ 12:55am 
Hi,
Great mod, thank you for your work!
There small details that I found strange however:
1. Glade guards and deepwood scouts, without magical arrows, already have armor-piercing damage (2 AP more than base), is it intended?
2. Glade guards don't have penalty on damage for moonfire and hagbane, but have for trueflight and starfire: is it intended? In contrast, deepwood scouts do have the penalty damage for moonfire.
3. Is there a reason why waywatchers don't get the magical arrows? Does it come from the tabletop game?
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