Half-Life: Alyx

Half-Life: Alyx

Fast Headcrab Restored
 此主題已被置頂,因此它可能很重要
Resonλnce  [開發人員] 2024 年 8 月 13 日 下午 2:35
Update History and Patch Notes
Update history and patch notes will be documented here.
< >
目前顯示第 1-3 則留言,共 3
Resonλnce  [開發人員] 2024 年 8 月 14 日 上午 8:36 
Update to version 1.0.1

Changelog:

Additional NPC clipping has been added to the following maps to reduce instances of the fast headcrab becoming stuck as well to keep them within their intended areas:
  • a2_drainage
  • a3_station_street
  • a3_hotel_underground_pit
  • a3_c17_processing_plant
最後修改者:Resonλnce; 2024 年 9 月 13 日 下午 5:13
Resonλnce  [開發人員] 2024 年 9 月 13 日 下午 5:12 
Update to version 1.1.0

Changelog:

  • Addon Compatibility: Scripting by @FrostEpex and back-end map updates should now allow Fast Headcrab Restored to properly function when enabled alongside most other workshop addons. Please submit compatibility issues to the “Bug Reports” discussion post for investigation
  • NPC Material: Artist @khepera has updated the fast headcrab material with an animated leg texture to complement its red glow. This texture will be added to the next prefab release
  • For aesthetic consistency, a brush has been swapped out with a prop in map “a3_c17_processing_plant”
最後修改者:Resonλnce; 2024 年 9 月 13 日 下午 5:13
Resonλnce  [開發人員] 2024 年 9 月 20 日 下午 5:16 
Update to version 1.1.1

Changelog:

  • Addon Compatibility: Scripting by @FrostEpex has been updated to run more efficiently (will now run only on map start instead of on every instance of save/load)
  • Spelling error in entity name has been fixed in map “a4_c17_tanker_yard”
最後修改者:Resonλnce; 2024 年 9 月 20 日 下午 5:16
< >
目前顯示第 1-3 則留言,共 3
每頁顯示: 1530 50