The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Passive Skill Trees (Repentance)
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
Ab Aeterno  [udvikler] 9. aug. 2024 kl. 19:49
Bug Reports
Feel free to report issues you find in here.

If your game crashes, it would be helpful if you provide the last ~20 lines of the log file found at "Documents\My Games\Binding of Isaac Repentance\log.txt". This should ideally be done right after the crash as starting a new game might remove the crash logs.

Please check for the latest changes in the Change Notes tab in case an error you find has already been fixed, and then make sure you're running the latest version from these. If the mod hasn't updated for you, you can unsubscribe -> launch the game then close it -> resubscribe then launch the game again to force an update.
Sidst redigeret af Ab Aeterno; 12. nov. 2024 kl. 5:40
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Kekstar 10. aug. 2024 kl. 8:46 
As far as I understand, the inscription "+xp" is incorrectly displayed on the first alternative level in the looking glass.
squidyboy 10. aug. 2024 kl. 15:25 
it wont work
TopHatKoala 10. aug. 2024 kl. 16:37 
I don't know if you have to unlock it on the skill tree or something, but the knife piece 1 and 2 don't spawn the throwable knife so you can't fight mom's heart to go to the corpse floor to beat mother.
Ab Aeterno  [udvikler] 10. aug. 2024 kl. 16:52 
Might be a mod conflict as I don't think any of the modifiers would affect whether the knife spawns. Just tested and knife behaved normally for me.
Ax 10. aug. 2024 kl. 16:58 
The Lost's skill tree is completely blank. i dont think thats intentional since it doesnt just give the noise the tainted characters do meaning they dont have a personal skill tree
wookywok11  [udvikler] 10. aug. 2024 kl. 17:01 
probably an incompatibility, they have a skill tree on my version
That said, Eve's "Dead Bird Active Damage" isn't actually connected to anything, meaning you can never actually spec into it
Ax 10. aug. 2024 kl. 17:27 
Oprindeligt skrevet af wookywok11:
probably an incompatibility, they have a skill tree on my version
That said, Eve's "Dead Bird Active Damage" isn't actually connected to anything, meaning you can never actually spec into it
yep it was "Lost's lost pennies" mod that was messing with it. thanks
Ab Aeterno  [udvikler] 10. aug. 2024 kl. 17:37 
Ah good catch on Eve's tree, I've fixed it for the next update.
fly_6 11. aug. 2024 kl. 2:56 
Cosmic Realignment character pick is visible while you're browsing Character tree skills
PixelPlz 11. aug. 2024 kl. 5:35 
"MC_ENTITY_TAKE_DMG" from "PST" failed: ...s/passive skill trees_3305869734/scripts/ST_onDamage.lua:131: attempt to index a nil value (field 'Entity')
Stack Traceback:
...s/passive skill trees_3305869734/scripts/ST_onDamage.lua:131: in function at line 2
happened after i died
Ab Aeterno  [udvikler] 11. aug. 2024 kl. 7:12 
Good catches, fixed both of these, thanks.
fly_6 11. aug. 2024 kl. 8:28 
The chosen character for Cosmic Realignment seems to reset after starting new run, meaning no curse effect is applied in result
JewelMaven 11. aug. 2024 kl. 9:07 
I think I found 2 mod incompatibilities:
Community Remix makes it so the game calls an error with the function "getDifficulty" on every single frame, works okay otherwise.
Flat out does not work with the "true random character" mod, random just acts normal as if the mod wasn't installed.
Ab Aeterno  [udvikler] 11. aug. 2024 kl. 9:11 
Cosmic Realignment getting reset should be fixed now.
I'll also try and check these mod incompatibilities if I get the chance.

EDIT: I've tested community remix + true random and couldn't get those issues to happen, might be other mod interactions or more specific conditions? (getDifficulty is never referenced in the skill trees code)
Sidst redigeret af Ab Aeterno; 11. aug. 2024 kl. 9:29
wookywok11  [udvikler] 11. aug. 2024 kl. 9:45 
community remix is something unrelated to this mod, it recently started requiring Difficulty Library
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