Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
将火炬交给一阶可以升级为二阶
将火魔杖交给二阶可以升级为三阶
将一组火龙果派(40个)交给三阶可以升级为格林之子
Detailed introduction to the talisman system:
1. Talisman slot
(1) With a five-cell container, putting in and taking out the talisman is equivalent to unloading the talisman.
(2) The same talisman cannot be loaded into two pieces; the Sons of Grimm series and the Melody of Carefree cannot be loaded into it at the same time.
2. Detailed introduction of each talisman
(1) Wayward compass: can show your location on the map (confident)
(2) Collecting insect swarms: Pick up items within a range of 8 around you at a rate of 0.1 seconds
(3) Hard shell: Invincible within 1.75 seconds after receiving damage
(4) Soul Catcher: Gain 3 additional soul points when attacking
(5) Shaman Stone: Increases the size of the Soul of Vengeance and the Soul of Darkness, and increases the damage and plane damage;
The spell damage of Fluke's Nest is increased, that is, plane damage.
(6) Soul Eater: Gain 8 additional soul points when attacking
(7) Dash Master: The cooldown of sprint is reduced from 2.5 seconds to 1.5 seconds - dropped by the Ancient Guardian
(8) Scud: Gain 20% movement speed
(9) Song of the Larvae: Add 15 soul points after taking damage - dragon flies drop
(10) Transformation Elegy: When the blood volume is full, the sword energy will be fired; when equipped with the Song of the Larva at the same time, the damage will be increased by 25 points;
When Wrath of the Dead is equipped at the same time, when Wrath of the Dead is triggered, Sword Qi can be triggered and the Sword Qi will turn red.
(11) Strong Heart: Increase the upper limit of blood volume by 40 points
(12) Solid Greed: Increase the number of Geo drops from monsters by 20%
(13) Solid power: attack multiplier increased to 150%
(14) Spell Twister: Spell (soul) consumption reduced to 24 points
(15) Slender Nail: The character’s attack distance increases by 0.3
(16) Mark of Pride: The character’s attack distance is increased by 0.5; the volume of the Transformation Elegy sword energy is increased.
(17) Thorns of Pain: Taking damage triggers two thorns damage, with a CD of 6 seconds.
18) Fluke's Nest: Convert spells (soul) into summoning mosquitoes (9/16), while causing a certain amount of damage to the enemy;
Note: The mosquito summoned by this method only needs to attack 2 times to trigger. The mosquito will disappear after 5 seconds.
(19) Glowing Womb: Spends 8 soul points every 4 seconds to summon a buzzing bee, with reduced attack intervals and a light source, with a maximum of 4 - dropped by the queen bee
(20) Hive Blood: Every 10 seconds, if injured and the blood volume is not a whole ten, the health will be restored to the nearest whole ten; (restore 73 to 80)
(21) Mushroom Spores: When using the soul to restore health, summon a large spore cloud that lasts for 10 seconds and causes damage every 0.5 seconds - dropped by the Toadstool Toad
(22) Song of the Weaver: Continuously summons cave spiders, the attack interval is reduced, and they should not eat meat on the ground. The maximum limit is 3 - dropped by the Spider
Queen.
(23) Son of Green·Level 1: Summons a cave bat with 100 HP, 65% damage reduction, and reduced attack interval - skill tree
(24) Son of Green·Level 2: Bat attack damage increased to 34, damage reduction increased to 75%
(25) Son of Green·Level 3: Bat attack distance increased to 2.5, damage reduction increased to 85%
(26) Son of Grimm: The bat turns into red eyes, the size is increased by 150%, the attack distance is increased to 4, the damage reduction is increased to 95%, the attack damage is 35 points, and the additional plane damage is 15 points.
(27) Worry-free Melody: After equipped, there is a lower probability of being immune to damage next time; when it is not triggered by an attack, the probability of triggering next time is increased, and the probability is increased to the highest after being damaged 8 times - Skill Tree
(28) Soul of the King: Restores 4 soul points every two seconds - dropped by King Crab
These are from the author in the comments, what I assume are changes made with updates:
Sons of Grimm upgrades:
Give the torch to level 1 to upgrade to level 2
Give the Fire Wand to Level 2 to upgrade it to Level 3
Give a group of Pitaya Pies (40 pieces) to Level 3 to upgrade them to Sons of Green
Wrath of the Dead: When the HP is less than or equal to 20, gain 175% attack bonus