MADNESS: Project Nexus

MADNESS: Project Nexus

Blucop's SpecForce Pack
 This topic has been pinned, so it's probably important
BluecopetitaTL  [developer] 22 Jul, 2024 @ 6:18pm
Firearm Suggestions & Balance Feedback
Feel free to leave constructive feedback down here for my personal reference. I'll be looking forward to them!
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Showing 1-10 of 10 comments
duckylord30 24 Jul, 2024 @ 5:16am 
Owen gun, a somewhat obscure ww2 smg. Could be some Merc smg or at least a more high end one
Dacker 24 Jul, 2024 @ 12:00pm 
Sig P226?
galfriend 25 Jul, 2024 @ 3:42pm 
There's a bug where custom firearms will always have 0 recovery if you don't specify the value in the weapon's statcard itself. pretty simple, pls fix.
bulmagalucian 30 Jul, 2024 @ 1:51pm 
oicW XM26?
Xytan 6 Aug, 2024 @ 7:13am 
The ARs I think shouldn't have spare mags already inside them just to keep with vanilla balance. Also the AC-41 is held slightly backwards than the AN-15 which makes it look odd when looking at it, but that's just my OCD acting up but I'd appreciate the AC-41 model having the same hold position like the AN-15.

The ARs are also way too controllable. An AC-41 with AN-15 standard grip + ACOG makes it have 0 recoil. Basically a laser rifle that shoots bullets
dolapterakota93 10 Sep, 2024 @ 9:57am 
can you make Benelli M4 and name it "Nevadean Boomstick V4"
Jian7ye 13 Sep, 2024 @ 3:42am 
Why is there no grip option?
TheFeralSnezzy 28 Sep, 2024 @ 5:35am 
HS Produkt VHS-D2, with an alternate barrel to turn it into a VHS-K2
Belyaev's-Fox 6 Oct, 2024 @ 1:36am 
I have plenty of suggestions if you're still open to requests.

Skorpion: A small sized SMG with modest fire power but high rate of fire. I think it will fit nicely between the TerrorNine and MAC-11 in the quartermaster shop.

M2 Browning: This could be handy for taking down MAG agents and G03LM sized foes with extreme prejudice. It would have to be sold in the black market shop for obvious reasons.

RPD: I notice there aren't any 7.62x39mm machine guns in the heavy weapons category, so this could fit right in there.

M2 carbine: Perhaps this can be a mid-range weapon for early combat in Arena mode. I'm not sure what category it should be in.

Madsen MG: I'm fascinated by the intricate operation and long history of use this gun has.

Pfeifer-Zeliska: A revolver chambered in 600 Nitro Express is a beast to be feared on both ends. I can see the Undercover Agent using this to devastating effect.

American 180: Death by a thousand cuts is one thing, but death by dozens of holes is another. This weapon will certainly be useful against enemies with strong Tac-Bars.

Blaser R93 Tactical: A decent upgrade to the MERC sniper rifle with the straight pull action allowing for a higher rate of fire along with a ten round magazine for less reloading.

Double barrel Alof shotgun: With two barrels comes room for two Alof tube magazines. A Rube Goldberg machine of death.

Winchester Model 1894: A classic rifle respected by hunters through history.

KS-23: A true room cleaner that pulverizes everyone in front of it to tomato paste.

Hawk MM-1: If six rounds of explosive power aren't enough for you, then double it for more destruction.

Urutau SMG: 3D printed firearms have become impressively sophisticated in recent times, so having one in the game would be a neat reflection of that fact.

Feel free to pick and choose what sounds good to you.
please add APS/ Stechkin
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