Rivals of Aether

Rivals of Aether

Black Impostor
Cookie  [udvikler] 20. juli 2024 kl. 12:33
Balancing discussion
You better help us balance the character NOW:steamhappy::auimp:
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Viser 1-13 af 13 kommentarer
Noi27 23. juli 2024 kl. 10:59 
i think the knockback of the side b (with meter) is a bit to strong
Cookie  [udvikler] 23. juli 2024 kl. 14:53 
Oprindeligt skrevet af Noi27:
i think the knockback of the side b (with meter) is a bit to strong
I will be looking into this, thank you!
(by looking into this, i am going to yell at burger to do so)
Sidst redigeret af Cookie; 23. juli 2024 kl. 14:53
champagne.daniel 23. juli 2024 kl. 17:27 
I think hitting opponents should also give meter. like not an insane amount but mabye like the taunt 3-4 hits gives one move worth of blood meter
Sidst redigeret af champagne.daniel; 23. juli 2024 kl. 17:32
Quantumleaper NEO 23. juli 2024 kl. 20:03 
Maybe there are too many spikes? IDK if that's unbalanced on this particular character, but it'd definitely be too much for most.
Cookie  [udvikler] 24. juli 2024 kl. 9:57 
Oprindeligt skrevet af Quantumleaper NEO:
Maybe there are too many spikes? IDK if that's unbalanced on this particular character, but it'd definitely be too much for most.
I will look into it. Are there any spikes in particular you want changed?
KING BOO 30. juli 2024 kl. 12:57 
i think f-smash should be buff
jud 1. aug. 2024 kl. 21:17 
I LOVE this character, but I think his F-smash should be based on the animation that plays when you die in Defeat instead of just a basic punch.
Cookie  [udvikler] 1. aug. 2024 kl. 21:30 
Oprindeligt skrevet af GF:
I LOVE this character, but I think his F-smash should be based on the animation that plays when you die in Defeat instead of just a basic punch.
The punch is also based on the danger cutscene. we felt like it had to be included in because it's blacks "canon f smash" since it was presented as one in the danger cutscene. But i see what you mean :steamhappy:
jud 1. aug. 2024 kl. 21:44 
fair enough, still though, maybe a "stronger version" of f-smash that uses blood?
randa1118 5. sep. 2024 kl. 20:20 
The Down Special Vent fells useless it's slow and can be interrupted. I believe it should be faster to enter the Vent, and faster to exit. Besides that, great character, great moveset, love it.
Cookie  [udvikler] 6. sep. 2024 kl. 13:00 
Oprindeligt skrevet af randa1118:
The Down Special Vent fells useless it's slow and can be interrupted. I believe it should be faster to enter the Vent, and faster to exit. Besides that, great character, great moveset, love it.
Fair point. Mainly it can be used for edge guarding where your opponent cant interrupt you, or as a defensive move sense you take less damage in it (kind of like kirbys down b) but ill bring up buffing it to burger soon
Quantumleaper NEO 20. nov. 2024 kl. 9:51 
Maybe it's just me but FAir spiking feels a bit wrong imo. FTilt is cool but maybe a bit too strong at low %.

I'd also suggest allowing the player to do "soft" versions of BAir and DAir that don't consume meter, it feels bad when you have to avoid using normals to even have a chance to fill meter.
Cookie  [udvikler] 20. nov. 2024 kl. 10:48 
Oprindeligt skrevet af Quantumleaper NEO:
Maybe it's just me but FAir spiking feels a bit wrong imo. FTilt is cool but maybe a bit too strong at low %.

I'd also suggest allowing the player to do "soft" versions of BAir and DAir that don't consume meter, it feels bad when you have to avoid using normals to even have a chance to fill meter.
Soft versions would be nice, since we already do have soft versions that play when you dont have any meter. But im not sure how'd that'd be toggled in actual gameplay in a way that seems accessible, but if burger wants to do another patch id probably bring that up to him as a number one priority
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