Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
I'm asking because I wanted to set this material by hand to export the model on SketchFab
I even dropped the texture resolution way down with no luck. I believe it is a known issue though. I can't remember where I read about it though. Apparently it is just an issue with some mods.
If you are feeling really creative the model still exports just fine and all the blocks have sane UV coordinates so you could always roll your own.
Don't you need the texture itself for it?
Yes, I know, thank you. Actually that's what I'm talking about - I have my ship with all meshs and all textures exept the Armor Ramps. And I know how to add materials so I just need a texture for them
That's how ship look like if you use usual armor texture on them - SketchFab[skfb.ly]