Source Filmmaker

Source Filmmaker

FIVE NIGHTS AT FREDDY'S Movie Building ( Public SFM Port )
 This topic has been pinned, so it's probably important
🐇 Jamie 🐇  [developer] 29 Jun, 2024 @ 12:48pm
! Reports problems with the map !
Hopefully we won't run into any problems. However, it's best to have a form open on stand by. If you do encounter a problem please attach a video/picture link and we will try our best to help you out

Please be aware I'm fairly new to source Hammer so I won't be able to fix everything. Though I have some basic knowledge of some of the problems you might encounter.
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Showing 1-7 of 7 comments
🐇 Jamie 🐇  [developer] 29 Jun, 2024 @ 12:54pm 
If you have problems with downloading the map check the tutorial video that I've attached to the front of the page. If you are still struggling feel free to message me, and we will do our best to help you out.

If it continues to fail feel free to add me on steam and I'll help you through the process if it's to much to handle : )
Enviyon 1 Aug, 2024 @ 9:39am 
signboard with freddy fazbear's pizza not unlit is not illuminated by light
Enviyon 1 Aug, 2024 @ 9:43am 
Last edited by Enviyon; 1 Aug, 2024 @ 9:43am
🐇 Jamie 🐇  [developer] 1 Aug, 2024 @ 12:22pm 
Originally posted by Enviyon:
signboard with freddy fazbear's pizza not unlit is not illuminated by light

Oh not sure why that's happening.. Honestly I'm not sure how I can sort that sorry. Please keep in mind this is all new to me.

Again apologies 😔
Enviyon 5 Aug, 2024 @ 11:50am 
this signboard depends on map brightness
🐇 Jamie 🐇  [developer] 5 Aug, 2024 @ 3:13pm 
Originally posted by Enviyon:
this signboard depends on map brightness

Ohh.. that's interesting.. Not sure why that's happening sorry..
🐇 Jamie 🐇  [developer] 10 Aug, 2024 @ 5:53am 
Originally posted by Enviyon:
this signboard depends on map brightness

Hey again, just had a thought.. if you're still having problems with the signs illumination maybe try reloading the map or reloading the materials or mat specular via the console

because my friends have used the lit version and unlit version of the map and they haven't incountered this problem.. so perhaps it's something with your software and how it intteracts with your computer specs. Keep in mind Source filmmaker is a very borken software and dosen't work for everyone.. for example for some reason I have the same opperating syestem as a friend ( Windows 11 ) and mine just dosen't run the software.. so maybe it's just SFM being odd with a specification tied with an engine fault.. Therefore, try using the 2 commands:

Mat_reloadallmaterials

Or

Mat_Specular 0

in the console of Source Filmmaker after loading up a session.. maybe it might fix the problem.

Another suggestion could be deleteing the map and re-export it or rename the file to a dmx.. then load up the map as a session instead wait for it to load then transfer it back to a BSP file.. maybe that will work.

If this dosen't work for you then I'm not sure how to fix this issue sorry.
Last edited by 🐇 Jamie 🐇; 10 Aug, 2024 @ 6:01am
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