Slay the Spire

Slay the Spire

Rank Up Cards
snumj  [developer] 25 Jun, 2024 @ 6:20am
Bug Report (버그 신고)
error log is useful
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Showing 1-8 of 8 comments
ㅇㅅㄱ 25 Jun, 2024 @ 4:25pm 
다운폴과 같이 켰을때

Exception in thread "LWJGL Application" java.lang.NullPointerException
at rankupcard.helper.Preventer.init(Preventer.java:33)
at rankupcard.MergeMain.receivePostInitialize(MergeMain.java:84)
at basemod.BaseMod.publishPostInitialize(BaseMod.java:2306)
at basemod.patches.com.megacrit.cardcrawl.core.CardCrawlGame.PostInitializeHook.Postfix(PostInitializeHook.java:9)
at com.megacrit.cardcrawl.core.CardCrawlGame.create(CardCrawlGame.java:307)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:149)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)

다운폴 체크 해제 후

Exception in thread "LWJGL Application" java.lang.NullPointerException
at rankupcard.helper.Preventer.init(Preventer.java:33)
at rankupcard.MergeMain.receivePostInitialize(MergeMain.java:84)
at basemod.BaseMod.publishPostInitialize(BaseMod.java:2306)
at basemod.patches.com.megacrit.cardcrawl.core.CardCrawlGame.PostInitializeHook.Postfix(PostInitializeHook.java:9)
at com.megacrit.cardcrawl.core.CardCrawlGame.create(CardCrawlGame.java:307)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:149)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)23:17:58.761 INFO steamInput.SteamInputDetect> Steam input detect thread interrupted!
23:17:58.761 INFO steamInput.SteamInputDetect> Steam input detect thread will die now.

다운폴 및 다른 모드 모두 체크 해제 후
(stslib, basemod만 체크인 상태)

Exception in thread "LWJGL Application" java.lang.NullPointerException
at rankupcard.helper.Preventer.init(Preventer.java:33)
at rankupcard.MergeMain.receivePostInitialize(MergeMain.java:84)
at basemod.BaseMod.publishPostInitialize(BaseMod.java:2306)
at basemod.patches.com.megacrit.cardcrawl.core.CardCrawlGame.PostInitializeHook.Postfix(PostInitializeHook.java:9)
at com.megacrit.cardcrawl.core.CardCrawlGame.create(CardCrawlGame.java:307)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:149)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)23:23:47.052 INFO steamInput.SteamInputDetect> Steam input detect thread interrupted!
23:23:47.052 INFO steamInput.SteamInputDetect> Steam input detect thread will die now.

갤에 올라온거처럼 정상적으로 실행이 안되는 모습이 나오네요 :ftlzoltan:
snumj  [developer] 25 Jun, 2024 @ 7:46pm 
Originally posted by ㅇㅅㄱ:
다운폴과 같이 켰을때

Exception in thread "LWJGL Application" java.lang.NullPointerException
at rankupcard.helper.Preventer.init(Preventer.java:33)
at rankupcard.MergeMain.receivePostInitialize(MergeMain.java:84)
at basemod.BaseMod.publishPostInitialize(BaseMod.java:2306)
at basemod.patches.com.megacrit.cardcrawl.core.CardCrawlGame.PostInitializeHook.Postfix(PostInitializeHook.java:9)
at com.megacrit.cardcrawl.core.CardCrawlGame.create(CardCrawlGame.java:307)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:149)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)

다운폴 체크 해제 후

Exception in thread "LWJGL Application" java.lang.NullPointerException
at rankupcard.helper.Preventer.init(Preventer.java:33)
at rankupcard.MergeMain.receivePostInitialize(MergeMain.java:84)
at basemod.BaseMod.publishPostInitialize(BaseMod.java:2306)
at basemod.patches.com.megacrit.cardcrawl.core.CardCrawlGame.PostInitializeHook.Postfix(PostInitializeHook.java:9)
at com.megacrit.cardcrawl.core.CardCrawlGame.create(CardCrawlGame.java:307)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:149)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)23:17:58.761 INFO steamInput.SteamInputDetect> Steam input detect thread interrupted!
23:17:58.761 INFO steamInput.SteamInputDetect> Steam input detect thread will die now.

다운폴 및 다른 모드 모두 체크 해제 후
(stslib, basemod만 체크인 상태)

Exception in thread "LWJGL Application" java.lang.NullPointerException
at rankupcard.helper.Preventer.init(Preventer.java:33)
at rankupcard.MergeMain.receivePostInitialize(MergeMain.java:84)
at basemod.BaseMod.publishPostInitialize(BaseMod.java:2306)
at basemod.patches.com.megacrit.cardcrawl.core.CardCrawlGame.PostInitializeHook.Postfix(PostInitializeHook.java:9)
at com.megacrit.cardcrawl.core.CardCrawlGame.create(CardCrawlGame.java:307)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:149)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)23:23:47.052 INFO steamInput.SteamInputDetect> Steam input detect thread interrupted!
23:23:47.052 INFO steamInput.SteamInputDetect> Steam input detect thread will die now.

갤에 올라온거처럼 정상적으로 실행이 안되는 모습이 나오네요 :ftlzoltan:


일단 의심되는 부분을 고쳐서 업데이트했는데, 지금은 실행되는지 확인해주시겠어요?
LS_Naix 25 Jun, 2024 @ 11:57pm 
same error,completely unplayable.
ㅇㅅㄱ 26 Jun, 2024 @ 3:05am 
버전업 해주셨다고해서 다시 킨 후의 로그

다운폴 및 다른 모드 모두 체크 해제 후
(stslib, basemod만 체크인 상태)

10:01:12.288 INFO rankupcard> Loaded texture rankupcard/images/badge.png
10:01:12.289 INFO basemod.BaseMod> registerModBadge : Rank Up Cards
10:01:12.289 INFO basemod.ModBadge> initialized mod badge for: Rank Up Cards
10:01:12.289 INFO basemod.ModBadge> setup hooks for Rank Up Cards mod badge
10:01:12.290 INFO rankupcard> loaded null

Exception in thread "LWJGL Application" java.lang.NullPointerException
at rankupcard.helper.Preventer.init(Preventer.java:33)
at rankupcard.MergeMain.receivePostInitialize(MergeMain.java:84)
at basemod.BaseMod.publishPostInitialize(BaseMod.java:2306)
at basemod.patches.com.megacrit.cardcrawl.core.CardCrawlGame.PostInitializeHook.Postfix(PostInitializeHook.java:9)
at com.megacrit.cardcrawl.core.CardCrawlGame.create(CardCrawlGame.java:307)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:149)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)10:01:17.237 INFO steamInput.SteamInputDetect> Steam input detect thread interrupted!
10:01:17.237 INFO steamInput.SteamInputDetect> Steam input detect thread will die now.



혹시 기존 세이브에 남아있던 진행중인 게임이 문제인가싶어서 해당 게임 서렌누르고 진행중인 게임이 없는 상태서 테스트해봤는데도 여전히 같은 로그가 뜹니다.
snumj  [developer] 27 Jun, 2024 @ 12:10am 
파일을 재업로드했는데 혹시 자동 업데이트가 제대로 안 되어있을 수 있으니 창작마당 구독을 취소 한 후 다시 구독해서 실행해 보시겠어요?
I reuploaded the file, but it may be that the automatic update is not working properly. Could you please cancel your Workshop subscription, then subscribe and run it again?
ㅇㅅㄱ 27 Jun, 2024 @ 6:14am 
재구독후 실행하니 다운폴 및 기존 스킨모드들까지 적용하고도 실행되는거 확인됐습니다.
혹여 다른 문제생기면 오류로그 올릴 수 있도록할께요

재밌게 즐기겠습니다 :steamthumbsup: :ftlzoltan:
ㅇㅅㄱ 2 Jul, 2024 @ 5:00pm 
- 아이언클래드

전투의 함성 : 2성 완성해도 4장 드로우가아닌 원본 강화 수치랑 동일
몸통박치기 : 2성 메아리 / 3성 메아리아리 적용이 카드 2번 3번사용이 아닌 한번에 모든 딜이 들어감

- 디펙트

터보 : 2성일때 원본과 동일한 텍스트, 하지만 6코스트 뻠핑 적용됨
증기장벽 : 2성 3성일때도 동일하게 방어력 1씩감소되도록 표기되지만 실제로 사용시마다 깎이는 수치는 2 4씩 내려감
혼돈 : 혼돈+ 2성일때 4개의 랜덤구체 소환이지만 원본처럼 2개씩밖에 소환안됨


덕분에 멀티로도 즐겨보고 재밌게하고있습니다.:steamthumbsup:
wbfw109 18 Jul, 2024 @ 4:14am 
다른 모드의 캐릭터의 카드들은 적용이 되지 않는건가요?
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