Shadowrun: Dragonfall - Director's Cut

Shadowrun: Dragonfall - Director's Cut

Darkness Falls Part 1
bug report (hacking fuchi)
Given that you normaly warn players when deckers are required or provide alternate paths I am guessing I have run into a bug in the Hacking Fuchi mission. I reach a gate at the start that seems to only be unlockable with decking 3. I am unable to hire any runners for this mission but it seems like Beladona is supoused to be there to do the decking. Beladona seems to be stuck in the matrix. At the start of the mission Beladona may or may not be shown in the matrix. When she is shown she either runs a bit or just stands in place, either way she is not player controlled.
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Showing 1-5 of 5 comments
molefixer  [developer] 14 Feb, 2015 @ 9:38pm 
The Johnsons opening line states you must be a decker to play this mission. Belladonna is a continuation from Desert Wars. She is a ghost in the machine. She can not physically be present with you. I am just showing she is still around. She should assist you once you are in the matrix though. I will check into this. Every time HBS does an update it seems things break. It is a never ending battle to keep a UGC running properly.
alexey2128506 23 Feb, 2015 @ 9:02am 
My character IS decker (Decking 8, ESP control 6, Deck:Excalibur)
When I start fuchi mission, I asked normally to equip and spend karma.

And then I see cyberspace with only Beladonna (not my character!).
Only thing I can do is load.

I think it's a bug.
Or at least something look like a bug, swims like a bug and quacks like a bug :)
Happyscientist 23 Feb, 2015 @ 10:26am 
Im not able to select a decker (or any other runners) to come with me
Jairo Borges 11 May, 2015 @ 2:59pm 
I have the same problem: I see cyberspace with only Beladonna. Can't do annything other than load game. Please, I admire só much this workshop/ package, ler me know if you havê a solution, great Molefixer.
Last edited by Jairo Borges; 11 May, 2015 @ 4:25pm
lekkere lemmens 31 Aug, 2015 @ 9:18am 
once you're past the gate & enemies, there's a matrix-port but i can't seem to jack-in...
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Showing 1-5 of 5 comments
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