RimWorld

RimWorld

Scar Removal Plus
 This topic has been pinned, so it's probably important
Alias  [developer] 15 May, 2024 @ 8:47pm
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Showing 1-6 of 6 comments
It seems I can't heal creepjoiners' brain scars. Also I hope there will be options to use more glitterworld medicine (more than 3) per operation. Thanks.
Exactly what kind of additional materials do brain scars need? In the bills popup fixing a mangled brain scar requires a damn Shard Animal Pulser from Anomaly which mitigates the entire reason i got this mod as I picked no Anomaly events when making the world. Can that be a mod option to make it just glitterworld meds?
Alias  [developer] 27 Jul @ 1:25pm 
@Dr. Fidelis, Bran scars need anything in the artifact category[rimworldwiki.com], which happens to include items from Anomaly, but is not exclusive to it. This has quite literally always[github.com] been a component of the mod's cost for brain scars (and predates both Anomaly and the 1.0 release of the game by a number of years). That said, I do thing a mod setting is a good idea, even if the request was more combative than I would prefer, as such I have added an item to my backlog[github.com] for it.
Not technically a bug, but your github link for Scar Removal+ doesn't lead to Scar Removal. It leads to Doormats.
Alias  [developer] 5 Oct @ 3:53pm 
@The Maggot Lord, whoops (that's what I get for using the description from Doormats as a template)! Fixed now.
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Showing 1-6 of 6 comments
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