The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Battle Fantasy
Aeronaut  [desarrollador] 15 MAY 2024 a las 10:38
Bug Reports Thread
Report any bugs/errors found in Battle Fantasy here by posting a copy of a debug console error message or lines that error from your log file. Keep in mind that the less information you post in a bug report, the less likely it will be able to fixed. Specifically mention whether a bug occurs with this mod alone or additional mods along with this one, and try to narrow down the issue as much as possible because I don't have the time and patience to scroll through a 150+ mod setup.
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Mostrando 1-15 de 47 comentarios
RkeyNell 19 MAY 2024 a las 6:32 
Hi!
Nice mod, but I just finished a run with Isaac, I went to the Beast and I didn't get the correct cutscene after Dogma, nor after the Beast (I had the intro instead of the usuals).
I tried without Battle Fantasy on and I had the usual scenes.
It was fun though, it completely freacked me out after Dogma XD
Aeronaut  [desarrollador] 19 MAY 2024 a las 16:26 
Publicado originalmente por RkeyNell:
Hi!
Nice mod, but I just finished a run with Isaac, I went to the Beast and I didn't get the correct cutscene after Dogma, nor after the Beast (I had the intro instead of the usuals).
I tried without Battle Fantasy on and I had the usual scenes.
It was fun though, it completely freacked me out after Dogma XD

Thanks for checking the mod out! This is actually a bug with the latest version of REPENTOGON, where having any mod enabled changes the cutscene. It'll probably be fixed by them soon.
sly91 15 JUN 2024 a las 2:25 
Hi there!! Very interesting mod, I like it!!! There's always an error in my console when I start a run, I don't know if it is relevant:
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/battle fantasy_3247214222/main.lua
[INFO] - Lua mem usage: 15726 KB and 915 bytes
[ASSERT] - invalid card type: card
[ASSERT] - invalid card type: card
Aeronaut  [desarrollador] 15 JUN 2024 a las 3:48 
Publicado originalmente por sly91:
Hi there!! Very interesting mod, I like it!!! There's always an error in my console when I start a run, I don't know if it is relevant:
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/battle fantasy_3247214222/main.lua
[INFO] - Lua mem usage: 15726 KB and 915 bytes
[ASSERT] - invalid card type: card
[ASSERT] - invalid card type: card
I looked into this error a bit just now, and from what I can tell it doesn't seem to be caused by this mod, it seems to be caused by whatever mod you have that's loading next. Additionally, it looks like this error wouldn't cause any noticeable errors, it would just make whatever cards it's calling invalid have issues with spawning or mimic items. Just to be sure, do you get any errors relating to the cards this mod adds?
sly91 15 JUN 2024 a las 13:22 
Thank you very much for the quick answer! I have quite a lot of mods active. Anyway, as far as I know, I didn't get any specific error related to the cards of this mod.
MisterJacque 22 JUL 2024 a las 0:18 
I got this message when I started a run, so I'm not sure what it is :

"MC_POST_GAME_STARTED" from "battleFantasyMod" failed: ...s/battle fantasy_3247214222/scripts/fantasyFunctions.lua:409: attempt to index a nil value (global 'bfItemPools')
Stack Traceback:
...s/battle fantasy_3247214222/scripts/fantasyFunctions.lua:409: in function 'AddCollectibleToBFPool'
.../mods/battle fantasy_3247214222/scripts/compat/pools.lua:13: in function at line 3
Aeronaut  [desarrollador] 22 JUL 2024 a las 8:45 
Publicado originalmente por MisterJacque:
I got this message when I started a run, so I'm not sure what it is :

"MC_POST_GAME_STARTED" from "battleFantasyMod" failed: ...s/battle fantasy_3247214222/scripts/fantasyFunctions.lua:409: attempt to index a nil value (global 'bfItemPools')
Stack Traceback:
...s/battle fantasy_3247214222/scripts/fantasyFunctions.lua:409: in function 'AddCollectibleToBFPool'
.../mods/battle fantasy_3247214222/scripts/compat/pools.lua:13: in function at line 3

Just uploaded a patch update that should hopefully fix this.
aDexandr 24 JUL 2024 a las 1:42 
At t.lost, when the holographic heart is picked up and the clone dies, the game crashes. after restarting the game, the clone loses the holo effect, but when it dies, the game still crashes
Aeronaut  [desarrollador] 24 JUL 2024 a las 9:05 
Publicado originalmente por aDexandr:
At t.lost, when the holographic heart is picked up and the clone dies, the game crashes. after restarting the game, the clone loses the holo effect, but when it dies, the game still crashes

Did you get this mod mixed up with Team Compliance's Restored Collection? When this bug occurs, do you get any error messages from this mod as a result?
sly91 23 AGO 2024 a las 1:08 
Hi there! With Lilith in Necropolis I, I reentered a run and got this error message several times: [INFO] - Lua Debug: Error in "MC_POST_PEFFECT_UPDATE" call from "battleFantasyMod": .../battle fantasy_3247214222/scripts/items/angelicWing.lua:57: attempt to index a nil value (field 'angelicWing')
Stack Traceback:
.../battle fantasy_3247214222/scripts/items/angelicWing.lua:57: in function at line 52
Aeronaut  [desarrollador] 23 AGO 2024 a las 11:02 
Thanks for the report, will send in a hotfix for that soon.
sly91 23 AGO 2024 a las 12:22 
Thank you!!
rainy 14 SEP 2024 a las 6:03 
When I hold spirit burner and got to next floor, my reported an error but I feel nothing wrong:
"MC_POST_PEFFECT_UPDATE" from "battleFantasyMod" failed: ...battle fantasy_3247214222/scripts/items/spiritBurner.lua:257: attempt to index a nil value (field 'spiritBurner')
Stack Traceback:
...battle fantasy_3247214222/scripts/items/spiritBurner.lua:257: in function at line 252
Aeronaut  [desarrollador] 14 SEP 2024 a las 17:56 
I've got a minor update for the mod I'm currently working on, so I'll make sure to have it fixed once it releases.
Guineatown20806 17 OCT 2024 a las 5:56 
I got some weird issues with Mega Mush on a regular Eden run. I started with megamush in the pocket slot because of pocket actives plus mod. Everything went normal, until caves 1 where I got an error from Battle fantasy with some texture related issue. Everytime I used Mega mush after that error, eighter during the mega mush effect or after it ended Eden's head was just gone and I wasn't able to shot tears. I wasn't able to fix this other by exiting and rejoining the run, I ended up swapping mega mush for the d6 as I got clear case from Fiend folio which got rid of mega mush from the pocket item slot. If I get this issue again I will give the error report. As of currently writing this I just realized that the error report of Rainy is almost if not identical to mine.

Publicado originalmente por rainy:
When I hold spirit burner and got to next floor, my reported an error but I feel nothing wrong:
"MC_POST_PEFFECT_UPDATE" from "battleFantasyMod" failed: ...battle fantasy_3247214222/scripts/items/spiritBurner.lua:257: attempt to index a nil value (field 'spiritBurner')
Stack Traceback:
...battle fantasy_3247214222/scripts/items/spiritBurner.lua:257: in function at line 252
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