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Not particularly flashy work, but research is an important part of the process.
first of all, thank you for this mode I really like it and I had the best fun with it ;-)
I would like to highlight the comment from Macropod (28.8.2025 9:33). I totally agree with him.
- It's impossible to play without this mod. Thank you very much for it!
- Caravan camps in version 1.6 are much less convenient than yours.
- The location being permanently unavailable after the camp disappears is some kind of joke.
- When landing, the gravity ship should create not a settlement, but a temporary camp.
- When the ship takes off, the area without an anchor should not perish.
I fully understand you having a personal life :-D I just wanted to express support and let you know that we are patiently waiting. :-)
Realistically, the next major thing I should probably tackle is putting together a new mod settings page, I just really don't enjoy dealing with the GUI for setting (still less annoying than custom textures/ art, but not by much). I might actually make more sense to throw down some hardcoded placeholders and circle back to it once the logic of the mod is more finalized.
I'm also juggling other (non-modding) projects, life, and an overwhelming desire to give myself a bit of a break on my days off, so progress may be slow but is going.
This mod has been a personal staple since well before I learned how to mod the game (plus I see it as a sister mod to Set Up Camp; they go together).
Not sure how I feel about messing with the grav ship code for the last two points, but the fist three line up pretty well with direction I have in mind for the mod's rework.
I'm not sure what the overlap between RimWorld enjoyers and tech enthusiasts is, but for anyone not in the know the end of support date for Windows 10 is nearly upon us. In practical terms, it's not unlike a discontinued mod because it was replaced by something else, you can still use it, but if something breaks you're pretty much on your own. In this case, the stakes are less on the order of "my game doesn't work" and more to the tune of "my computer got hacked" (and all of the nasty ramifications that usually follow). Unfortunately for me, one of my other hats is amateur system admin for my immediate family, and not all of their systems can be updated (remember back in 2018 when TMP chips were a niche feature for business and enterprise machines, yeah, good times 🥲) despite being otherwise perfectly serviceable. So, in a win for the "just use Linux" crowd (and a devastating loss for my already scarce free time), I'll be converting those computers to be Linux machines (my current Distro of choice is Fedora with KDE*). I spend a solid chuck of my weekend distro hopping trying to get the touch pad on an spare laptop to work (part of me wants to chalk that one up to having an end of life obscure laptop that definitely cheaped out on the touch pad)...
Anyway, that was a really longwinded way of saying that I have yet another fire to put out before I can circle back to modding again.
* Linux Mint is also a pretty good place to start if all of this is news to you. That said, there are far better places for that discussion than my (admittedly lacking in development) Dev Blog.