Call of Duty: Black Ops III

Call of Duty: Black Ops III

MARIO KART - SWEET SWEET CANYON [Contest Version]
Sgt. Spike  [developer] 30 Apr, 2024 @ 7:24am
Update Notes
Here you will find the list of updates for this map

Version 1.0 - 29 FEB 24
First release!


Version 1.1 - 30 FEB 24
- Fixed a bug where the skybox will sometimes stay as nighttime at the start of the boss battle.
- Fixed a bug where the juice will sometimes continue to rise during the boss battle.
- Fixed a bug where enemies will get stuck at the lower corner of the spoon of the pack a punch island.
- Fixed a bug where certain benefits of Timeslip and Death Perception will be lost after regaining the perks with Ultra Revive.
- Fixed a spawn point on the pack a punch island, opposite the spoon, where enemies will sometimes get stuck.
- Fixed a spawn point in the factory on the door, where enemies will sometimes get stuck.
- Mega Drybonzai bosses now have slightly less health on Easy and Normal difficulty.
- The final boss now has extra health on Hard difficulty, and less health on Easy difficulty.
- The game should no longer crash when playing with a language other than English.


Version 1.2 - 30 FEB 24
- Fixed a flaw where text from interactables will continue to appear during cutscenes.
- Fixed a bug where enemies will pile up on the opposite side of the unlockable barrier on the pack a punch island.
- Fixed a bug where ladders will sometimes display the wrong message, depending on whether the player has Stamin-up.
- Fixed a bug where aiming specific weapons at bosses on controller will result in the player looking a completely different direction.
- Added an extra spawn point on the pack a punch island.
- Updated Stamin-ups perk text to include the ability for climbing ladders.
- Moved some spawn locations for when you get teleported out of pack a punch, during one of the final easter egg steps.


Version 1.3 - Update Coming Soon (After NoahJ456 rates my map as it's against the rules to update it before that)
- Fixed a bug where two players will sometimes collide and both enter laststand mode when using the flinger, as well as the elevator at the end of story mode.
- Fixed a bug where opening the door that leads to the pond area in the spawn area will make the player eventually come across a death barrier.
- Added some new functionality, the Perk Selector. Here you can choose a perk you want from the menu and buy it immediately, rather than going to the perk location on the map. However, all perks must be unlocked before this can be used.
- The final boss now has slightly less health.
- The perk location in the chocolate section, to the left of the zipline can now spawn a perk, as previously it would always be a dud.
- The perk location at the very back of the chocolate section has been removed and replaced with a Perk Selector.
- The perk location next to the number panel on the 2nd island has been moved below, and replaced with a Perk Selector.
Last edited by Sgt. Spike; 5 May, 2024 @ 8:21am