Slay the Spire

Slay the Spire

Sybil - The Dreamwalker (Pseudoregalia)
VommyMommyLover  [developer] 26 Apr, 2024 @ 10:37pm
Bug Reports
Found anything that doesn't work as it should? Report it here!
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Showing 1-15 of 25 comments
Blurred Aspect 29 Apr, 2024 @ 9:34am 
Relic:
Dreamwalkers Horn: Does not interact with Exhausting Draw/Exhausting Draw+ as it is supposed to, only drawing 1/2 cards respectively instead of 2/3.
VommyMommyLover  [developer] 29 Apr, 2024 @ 9:51am 
Originally posted by Blurred Aspect:
Relic:
Dreamwalkers Horn: Does not interact with Exhausting Draw/Exhausting Draw+ as it is supposed to, only drawing 1/2 cards respectively instead of 2/3.
Thanks for the report, I just pushed a version with a fix!
Zu 30 Apr, 2024 @ 10:28am 
Interactions with Chemical X:

- Meditate doesn't benefit from it.
- Tonfa Recovery doesn't benefit from it. Possibly related: It doesn't store energy for next turn unless you play it at 0 energy, in which case you energize 1.
- Repeating Strikes doesn't benefit from it if you're at 0 energy. If you do spend at least 1 energy, you do get 2 extra hits, but you do not gain 2 extra MP.
VommyMommyLover  [developer] 30 Apr, 2024 @ 1:47pm 
Originally posted by Zu:
Interactions with Chemical X:

- Meditate doesn't benefit from it.
- Tonfa Recovery doesn't benefit from it. Possibly related: It doesn't store energy for next turn unless you play it at 0 energy, in which case you energize 1.
- Repeating Strikes doesn't benefit from it if you're at 0 energy. If you do spend at least 1 energy, you do get 2 extra hits, but you do not gain 2 extra MP.
Thanks for letting me know! I'll try looking up some of the X-cards from the basegame to see how their code handles this specific relic, I'll be releasing a fix soon.

EDIT: The fix has been released!
Last edited by VommyMommyLover; 30 Apr, 2024 @ 2:55pm
Dauntless Duelist 5 May, 2024 @ 12:48pm 
Crash
java.lang.NullPointerException
at sybilmod.powers.OutfitClassyPower.onAttack(OutfitClassyPower.java:29)
at com.megacrit.cardcrawl.monsters.AbstractMonster.damage(AbstractMonster.java:790)
at com.megacrit.cardcrawl.monsters.exordium.Sentry.damage(Sentry.java:140)
at com.megacrit.cardcrawl.actions.common.DamageAction.update(DamageAction.java:91)
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179)
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)

Seems to be with OutfitClassyPower, crash occurred when I played a fire potion on an enemy while I had the power in play.
VommyMommyLover  [developer] 5 May, 2024 @ 2:51pm 
Originally posted by Dauntless Duelist:
Crash
java.lang.NullPointerException
at sybilmod.powers.OutfitClassyPower.onAttack(OutfitClassyPower.java:29)
at com.megacrit.cardcrawl.monsters.AbstractMonster.damage(AbstractMonster.java:790)
at com.megacrit.cardcrawl.monsters.exordium.Sentry.damage(Sentry.java:140)
at com.megacrit.cardcrawl.actions.common.DamageAction.update(DamageAction.java:91)
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179)
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)

Seems to be with OutfitClassyPower, crash occurred when I played a fire potion on an enemy while I had the power in play.

That is very unusual, the cited line of code (29) refers to a function which checks played cards but potions are anything but that. I'll try to look into it, first step should be recreating the scenario itself.

EDIT - I just checked the function names, you are using an outdated version! Please try to patch via the latest release of the mod. That should definitely fix the problem.
Last edited by VommyMommyLover; 5 May, 2024 @ 3:00pm
Very strange! I'm using steam workshop subscription, but I don't see the Sol Cycle card which indicates that I'm not on the last version you made.
VommyMommyLover  [developer] 5 May, 2024 @ 3:08pm 
Originally posted by Dauntless Duelist:
Very strange! I'm using steam workshop subscription, but I don't see the Sol Cycle card which indicates that I'm not on the last version you made.
Very strange indeed! Please try looking into the Card Compendium at the main menu if the card shows up there, the correct version should also be 1.0.7.
Originally posted by VommyMommyLover:
Originally posted by Dauntless Duelist:
Very strange! I'm using steam workshop subscription, but I don't see the Sol Cycle card which indicates that I'm not on the last version you made.
Very strange indeed! Please try looking into the Card Compendium at the main menu if the card shows up there, the correct version should also be 1.0.7.
The card compendium is where i was looking. I'll try unsubscribing and resubscribing.
VommyMommyLover  [developer] 5 May, 2024 @ 3:14pm 
Originally posted by Dauntless Duelist:
Originally posted by VommyMommyLover:
Very strange indeed! Please try looking into the Card Compendium at the main menu if the card shows up there, the correct version should also be 1.0.7.
The card compendium is where i was looking. I'll try unsubscribing and resubscribing.
Alright, let me know if that works out. Otherwise I might need to do a re-release of the patch or something, but that'll be tomorrow at earliest. I'll be heading to bed now.
seems to have fixed.
Dauntless Duelist 21 May, 2024 @ 12:33pm 
Thigh Crusher seems to up the damage of all Thigh Crushers in your deck. I dolly'd one and they've both got the same damage value, regardless of which one I get kills with. It should probably either say 'all Thigh Crushers in your deck' instead of 'this card', or it should, yknow, affect only itself.
Dauntless Duelist 21 May, 2024 @ 12:35pm 
oh, nevermind, I seem to be just wrong. It's just Dolly's copies stats, and I've been scaling them both every fight or something >.>
Last edited by Dauntless Duelist; 21 May, 2024 @ 12:37pm
VommyMommyLover  [developer] 22 May, 2024 @ 4:59am 
Originally posted by Dauntless Duelist:
oh, nevermind, I seem to be just wrong. It's just Dolly's copies stats, and I've been scaling them both every fight or something >.>
Gotcha, I was already worried.
Mostly confused 22 May, 2024 @ 7:20am 
Maybe it is some sort of specific interaction with another mod that I cannot parse, but for whatever reason, any cards that looks for an X value of magical power only gives it a -1 instead of functioning properly. Goat servant as a for instance would give me -1 regardless of the number of cards in my discard. Cards that subtract a fixed amount of MP works no problem- it's just any card that has a variable it seems.
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