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The various tactics alter the damage/health of the troops, as well as modifying the deployment limits.
Wiki is a bit out of date on it, but the gist is the same:
https://endless-space-2.fandom.com/wiki/Combat/Ground#Manpower_vs_Troops
(I might fix it before you see it though.)
What exactly is meant by system MP capacity though? I activate the mod but nothing changes. I started a new game with mod enabled but empire manpower is still 375 at the start and system defense MP is also the same as before (220).
Is it a change that is not visible ingame?
Might be some interference with ENFER Reloaded and ES2 Redux maybe, I don't know.
Probably not compatible with ES2 Redux. ENFER Reloaded should be fine.
Which faction were you playing? I tested on United Empire just now, and he's 400 plus 20 from the Yuusho.
Yeah, I see it now. If you load ES2 Redux after Re-Awakening Invasion Balance, then it drops to 220.
It worked fine (with limited testing) if you set ES2 Redux to load #1, then Invasion Balance as #2. But I won't guarantee that there aren't other conflicts, he's making a lot of changes there.
Edit:
He's got the entire vanilla ColonizedStarSystem file in there, with no changes to it... So it overwrites my change with the default value of 200 if you load it last.